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      Pravidlo pro postování v TTT

      Do sekce Tipy, triky, tutoriály nepatří žádné dotazy.   Postujte sem vaše návody, tipy a různé další věci jež uznáte za vhodné sdělit zdejšímu osazenstvu, ale veškeré dotazy směřujte do sekce Všeobecná diskuse.
    • Replik

      Seznam návodů a důležitých témat v této sekci

      Pro lepší přehlednost jsem vytvořil tento seznam, který vás, méně zkušené, lépe provede touto sekcí. Věřím, že zde najdete, co hledáte. Vypsané jsou návody, které jsou oficiálně uznané jako návody. Běžné diskuze, které neposkytují postupy a rady zvěřejněny nejsou.   Instalace vlastního MaNGOS Serveru Díky těmto návodům budete (měli by jste být) schopni vytvořit a následně spustit váš vlastní server. Nastavení je pro verze s i bez datadisku.   Instalace MaNGOS Serveru (bez datadisku TBC) - Autor Benny Instalace MaNGOS Serveru (s datadiskem TBC) - Autor Malfik Instalace MaNGOS Serveru v prostředí Linux - Autor charlie Instalace MaNGOS Serveru v prostředí Linux - Autor kupkoid   Chyby a jejich řešení při přihlašování k serveru - Autor Cybe   Zálohování uživatelských dat   Dávkový soubor (BAT soubor) pro vytvoření SQL záloh - Autor Replik   Kompilování - tvoření vlastních release (revizí)   Tvorba kompilací pro Win32 (MangoScript) - Autor bLuma   Ostatní - těžko zařaditelné, ale neznamená to, že nejsou dobré   VIP Systém - Autor charlie Tvorba Webových stránek pro MaNGOS - Autor zahuba Tvorba teleportačních NPC (MangoScript) - Autor Replik Registrační web (původně předělaná SPORA) Funkční pro Antrix i MaNGOS - Autor Replik Nastavení a spuštění Minimanager pro MaNGOS - Autor BlackMartin Nastavení MaNGOS Website - Autor Artorius   Samozřejmě jsou zde i jiné návody, ale tyto jsou nejvíce používané, proto věřím, že vám budou nápomocné. Tuto sekci budeme upravovat podle potřeby. Pokud by jste něco nenašli nebo si nevěděli rady, hledejte na fóru a teprve potom založte vlastní topik. Pokud nějaký autor vytvoří kvalitní návod a chtěl by ho zveřejnit i v tomto seznamu, doporučuji, aby mi napsal zprávu skrze PM.   Díky a přeji hezký den na WoWResource   Replik
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      Příspěvky tam, kde nemají co dělat

      Dodržujte zákaz přispívání do topiků s repaky pokud si to zakladatelé nepřejí!! Opakované psaní příspěvků bude trestáno warnem.
    • Aristo

      Používání spoilerů

      Poslední dobou má většina uživatelů fora zvláštní nutkání postovat extrémně dlouhé texty nebo kódy, které zabírají v nejedenom případu i 80% obsahu celé stránky a hodně tak zvedají nepřehlednost v topiku. Chtěl bych všechny uživatele požádat, aby při postování citací, jakýchkoliv kódů, errorů, atp... delších než 30 řádků používali funkci spoileru.   Funkci vyvoláte příkazem [spoiler] text [/spoiler]   Ukázka:  
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Palmanik

Chyba v databázy

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Zdarec lidi. Prosím potřeboval bych poradit jakožto totální amatér, co umí jen kompilovat a číst angličtinu.... Když jsem udatoval databázy, vše proběhlo ok... Ale když jsem chtěl spustit authserver.exe, ale i worldserver.exe tak mi to hodilo error

 

---> C ould not connect to MySQL database at 127.0.0.1: Access denied for user 'root'@'localhost' (using password: YES)

 

 

Ano chápu.... Ale kde to najdu, popř. kde přesně co změním?

 

Prosím bez kritiky na neschopnot....

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###############################################
# Trinity Core Auth Server configuration file #
###############################################
[authserver]

###################################################################################################
# SECTION INDEX
#
#	EXAMPLE CONFIG
#	AUTH SERVER SETTINGS
#	MYSQL SETTINGS
#	LOGGING SYSTEM SETTINGS
#
###################################################################################################

###################################################################################################
# EXAMPLE CONFIG
#
#	Variable
#		Description: Brief description what the variable is doing.
#		Important:   Annotation for important things about this variable.
#		Example:	 "Example, i.e. if the value is a string"
#		Default:	 10 - (Enabled|Comment|Variable name in case of grouped config options)
#					 0  - (Disabled|Comment|Variable name in case of grouped config options)
#
# Note to developers:
# - Copy this example to keep the formatting.
# - Line breaks should be at column 100.
###################################################################################################

###################################################################################################
# AUTH SERVER SETTINGS
#
#	LogsDir
#		Description: Logs directory setting.
#		Important:   LogsDir needs to be quoted, as the string might contain space characters.
#					 Logs directory must exists, or log file creation will be disabled.
#		Default:	 "" - (Log files will be stored in the current path)

LogsDir = ""

#
#	MaxPingTime
#		Description: Time (in minutes) between database pings.
#		Default:	 30

MaxPingTime = 30

#
#	RealmServerPort
#		Description: TCP port to reach the auth server.
#		Default:	 3724

RealmServerPort = 3724

#
#
#	BindIP
#		Description: Bind auth server to IP/hostname
#		Default:	 "0.0.0.0" - (Bind to all IPs on the system)

BindIP = "0.0.0.0"

#
#	PidFile
#		Description: Auth server PID file.
#		Example:	 "./authserver.pid"  - (Enabled)
#		Default:	 ""				  - (Disabled)

PidFile = ""

#
#	UseProcessors
#		Description: Processors mask for Windows based multi-processor systems.
#		Default:	 0  - (Selected by OS)
#					 1+ - (Bit mask value of selected processors)

UseProcessors = 0

#
#	ProcessPriority
#		Description: Process priority setting for Windows based systems.
#		Default:	 1 - (High)
#					 0 - (Normal)

ProcessPriority = 1

#
#	RealmsStateUpdateDelay
#		Description: Time (in seconds) between realm list updates.
#		Default:	 20 - (Enabled)
#					 0  - (Disabled)

RealmsStateUpdateDelay = 20

#
#	WrongPass.MaxCount
#		Description: Number of login attemps with wrong password before the account or IP will be
#					 banned.
#		Default:	 0  - (Disabled)
#					 1+ - (Enabled)

WrongPass.MaxCount = 0

#
#	WrongPass.BanTime
#		Description: Time (in seconds) for banning account or IP for invalid login attempts.
#		Default:	 600 - (10 minutes)
#					 0   - (Permanent ban)

WrongPass.BanTime = 600

#
#	WrongPass.BanType
#		Description: Ban type for invalid login attempts.
#		Default:	 0 - (Ban IP)
#					 1 - (Ban Account)

WrongPass.BanType = 0

#
###################################################################################################

###################################################################################################
# MYSQL SETTINGS
#
#	LoginDatabaseInfo
#		Description: Database connection settings for the realm server.
#		Example:	 "hostname;port;username;password;database"
#					 ".;somenumber;username;password;database" - (Use named pipes on Windows
#																 "enable-named-pipe" to [mysqld]
#																 section my.ini)
#					 ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
#																		   Unix/Linux)
#		Default:	 "127.0.0.1;3306;trinity;trinity;auth"

LoginDatabaseInfo = "127.0.0.1;3306;root;trinity;auth"

#
#	LoginDatabase.WorkerThreads
#		Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
#					 statements. Each worker thread is mirrored with its own connection to the
#		Default:	 1

LoginDatabase.WorkerThreads = 1

#
###################################################################################################

###################################################################################################
#
#  LOGGING SYSTEM SETTINGS
#
#  Appender config values: Given a appender "name"
#	Appender.name
#		Description: Defines 'where to log'
#		Format:	  Type,LogLevel,Flags,optional1,optional2
#
#					 Type
#						 0 - (None)
#						 1 - (Console)
#						 2 - (File)
#						 3 - (DB)
#
#					 LogLevel
#						 0 - (Disabled)
#						 1 - (Trace)
#						 2 - (Debug)
#						 3 - (Info)
#						 4 - (Warn)
#						 5 - (Error)
#						 6 - (Fatal)
#
#					 Flags:
#						 0 - None
#						 1 - Prefix Timestamp to the text
#						 2 - Prefix Log Level to the text
#						 4 - Prefix Log Filter type to the text
#						 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS (Only used with Type = 2)
#						16 - Make a backup of existing file before overwrite (Only used with Mode = w)
#
#					 Colors (read as optional1 if Type = Console)
#						 Format: "fatal error warn info debug trace"
#						 0 - BLACK
#						 1 - RED
#						 2 - GREEN
#						 3 - BROWN
#						 4 - BLUE
#						 5 - MAGENTA
#						 6 - CYAN
#						 7 - GREY
#						 8 - YELLOW
#						 9 - LRED
#						10 - LGREEN
#						11 - LBLUE
#						12 - LMAGENTA
#						13 - LCYAN
#						14 - WHITE
#						 Example: "13 11 9 5 3 1"
#
#					 File: Name of the file (read as optional1 if Type = File)
#						 Allows to use one "%s" to create dynamic files
#
#					 Mode: Mode to open the file (read as optional2 if Type = File)
#						  a - (Append)
#						  w - (Overwrite)
#

Appender.Console=1,2,0
Appender.Auth=2,2,0,Auth.log,w

#					 LogLevel
#						 0 - (Disabled)
#						 1 - (Trace)
#						 2 - (Debug)
#						 3 - (Info)
#						 4 - (Warn)
#						 5 - (Error)
#						 6 - (Fatal)
#
#					 AppenderList: List of appenders linked to logger
#					 (Using spaces as separator).
#
#	Appenders
#		Description: List of Appenders to read from config
#					 (Using spaces as separator).
#		Default:	 "Console Server"

Appenders=Console Auth

#  Logger config values: Given a logger "name"
#	Logger.name
#		Description: Defines 'What to log'
#		Format:	  Type,LogLevel,AppenderList
#					 Type
#						 0 - Default. Each type that has no config will
#							 rely on this one. Core will create this logger
#							 (disabled) if it's not configured
#						 7 - Network input/output,
#						30 - Authserver

Logger.Root=0,3,Console Auth

#
#	Loggers
#		Description: List of Loggers to read from config
#					 (Using spaces as separator).
#		Default:	 "root"

Loggers=Root

#
###################################################################################################

 

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Authserver

 

###############################################

# Trinity Core Auth Server configuration file #

###############################################

[authserver]

 

###################################################################################################

# SECTION INDEX

#

# EXAMPLE CONFIG

# AUTH SERVER SETTINGS

# MYSQL SETTINGS

# LOGGING SYSTEM SETTINGS

#

###################################################################################################

 

###################################################################################################

# EXAMPLE CONFIG

#

# Variable

# Description: Brief description what the variable is doing.

# Important: Annotation for important things about this variable.

# Example: "Example, i.e. if the value is a string"

# Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)

# 0 - (Disabled|Comment|Variable name in case of grouped config options)

#

# Note to developers:

# - Copy this example to keep the formatting.

# - Line breaks should be at column 100.

###################################################################################################

 

###################################################################################################

# AUTH SERVER SETTINGS

#

# LogsDir

# Description: Logs directory setting.

# Important: LogsDir needs to be quoted, as the string might contain space characters.

# Logs directory must exists, or log file creation will be disabled.

# Default: "" - (Log files will be stored in the current path)

 

LogsDir = ""

 

#

# MaxPingTime

# Description: Time (in minutes) between database pings.

# Default: 30

 

MaxPingTime = 30

 

#

# RealmServerPort

# Description: TCP port to reach the auth server.

# Default: 3724

 

RealmServerPort = 3724

 

#

#

# BindIP

# Description: Bind auth server to IP/hostname

# Default: "0.0.0.0" - (Bind to all IPs on the system)

 

BindIP = "0.0.0.0"

 

#

# PidFile

# Description: Auth server PID file.

# Example: "./authserver.pid" - (Enabled)

# Default: "" - (Disabled)

 

PidFile = ""

 

#

# UseProcessors

# Description: Processors mask for Windows based multi-processor systems.

# Default: 0 - (Selected by OS)

# 1+ - (Bit mask value of selected processors)

 

UseProcessors = 0

 

#

# ProcessPriority

# Description: Process priority setting for Windows based systems.

# Default: 1 - (High)

# 0 - (Normal)

 

ProcessPriority = 1

 

#

# RealmsStateUpdateDelay

# Description: Time (in seconds) between realm list updates.

# Default: 20 - (Enabled)

# 0 - (Disabled)

 

RealmsStateUpdateDelay = 20

 

#

# WrongPass.MaxCount

# Description: Number of login attemps with wrong password before the account or IP will be

# banned.

# Default: 0 - (Disabled)

# 1+ - (Enabled)

 

WrongPass.MaxCount = 0

 

#

# WrongPass.BanTime

# Description: Time (in seconds) for banning account or IP for invalid login attempts.

# Default: 600 - (10 minutes)

# 0 - (Permanent ban)

 

WrongPass.BanTime = 600

 

#

# WrongPass.BanType

# Description: Ban type for invalid login attempts.

# Default: 0 - (Ban IP)

# 1 - (Ban Account)

 

WrongPass.BanType = 0

 

#

###################################################################################################

 

###################################################################################################

# MYSQL SETTINGS

#

# LoginDatabaseInfo

# Description: Database connection settings for the realm server.

# Example: "hostname;port;username;password;database"

# ".;somenumber;username;password;database" - (Use named pipes on Windows

# "enable-named-pipe" to [mysqld]

# section my.ini)

# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on

# Unix/Linux)

# Default: "127.0.0.1;3306;trinity;trinity;auth"

 

LoginDatabaseInfo = "127.0.0.1;3306;root;trinity;auth"

 

#

# LoginDatabase.WorkerThreads

# Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL

# statements. Each worker thread is mirrored with its own connection to the

# Default: 1

 

LoginDatabase.WorkerThreads = 1

 

#

###################################################################################################

 

###################################################################################################

#

# LOGGING SYSTEM SETTINGS

#

# Appender config values: Given a appender "name"

# Appender.name

# Description: Defines 'where to log'

# Format: Type,LogLevel,Flags,optional1,optional2

#

# Type

# 0 - (None)

# 1 - (Console)

# 2 - (File)

# 3 - (DB)

#

# LogLevel

# 0 - (Disabled)

# 1 - (Trace)

# 2 - (Debug)

# 3 - (Info)

# 4 - (Warn)

# 5 - (Error)

# 6 - (Fatal)

#

# Flags:

# 0 - None

# 1 - Prefix Timestamp to the text

# 2 - Prefix Log Level to the text

# 4 - Prefix Log Filter type to the text

# 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS (Only used with Type = 2)

# 16 - Make a backup of existing file before overwrite (Only used with Mode = w)

#

# Colors (read as optional1 if Type = Console)

# Format: "fatal error warn info debug trace"

# 0 - BLACK

# 1 - RED

# 2 - GREEN

# 3 - BROWN

# 4 - BLUE

# 5 - MAGENTA

# 6 - CYAN

# 7 - GREY

# 8 - YELLOW

# 9 - LRED

# 10 - LGREEN

# 11 - LBLUE

# 12 - LMAGENTA

# 13 - LCYAN

# 14 - WHITE

# Example: "13 11 9 5 3 1"

#

# File: Name of the file (read as optional1 if Type = File)

# Allows to use one "%s" to create dynamic files

#

# Mode: Mode to open the file (read as optional2 if Type = File)

# a - (Append)

# w - (Overwrite)

#

 

Appender.Console=1,2,0

Appender.Auth=2,2,0,Auth.log,w

 

# LogLevel

# 0 - (Disabled)

# 1 - (Trace)

# 2 - (Debug)

# 3 - (Info)

# 4 - (Warn)

# 5 - (Error)

# 6 - (Fatal)

#

# AppenderList: List of appenders linked to logger

# (Using spaces as separator).

#

# Appenders

# Description: List of Appenders to read from config

# (Using spaces as separator).

# Default: "Console Server"

 

Appenders=Console Auth

 

# Logger config values: Given a logger "name"

# Logger.name

# Description: Defines 'What to log'

# Format: Type,LogLevel,AppenderList

# Type

# 0 - Default. Each type that has no config will

# rely on this one. Core will create this logger

# (disabled) if it's not configured

# 7 - Network input/output,

# 30 - Authserver

 

Logger.Root=0,3,Console Auth

 

#

# Loggers

# Description: List of Loggers to read from config

# (Using spaces as separator).

# Default: "root"

 

Loggers=Root

 

#

###################################################################################################

 

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Worldserver

 

################################################

# Trinity Core World Server configuration file #

################################################

[worldserver]

###################################################################################################

# SECTION INDEX

#

# EXAMPLE CONFIG

# CONNECTIONS AND DIRECTORIES

# PERFORMANCE SETTINGS

# SERVER LOGGING

# SERVER SETTINGS

# WARDEN SETTINGS

# PLAYER INTERACTION

# CREATURE SETTINGS

# CHAT SETTINGS

# GAME MASTER SETTINGS

# VISIBILITY AND DISTANCES

# SERVER RATES

# AUTO BROADCAST

# BATTLEGROUND CONFIG

# BATTLEFIELD CONFIG

# ARENA CONFIG

# NETWORK CONFIG

# CONSOLE AND REMOTE ACCESS

# CHARACTER DELETE OPTIONS

# CUSTOM SERVER OPTIONS

# LOGGING SYSTEM SETTINGS

#

###################################################################################################

###################################################################################################

# EXAMPLE CONFIG

#

# Variable

# Description: Brief description what the variable is doing.

# Important: Annotation for important things about this variable.

# Example: "Example, i.e. if the value is a string"

# Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)

# 0 - (Disabled|Comment|Variable name in case of grouped config options)

#

# Note to developers:

# - Copy this example to keep the formatting.

# - Line breaks should be at column 100.

###################################################################################################

###################################################################################################

# CONNECTIONS AND DIRECTORIES

#

# RealmID

# Description: ID of the Realm using this config.

# Important: RealmID must match the realmlist inside the auth database.

# Default: 1

RealmID = 1

#

# DataDir

# Description: Data directory setting.

# Important: DataDir needs to be quoted, as the string might contain space characters.

# Example: "@[email protected]/share/trinitycore"

# Default: "."

DataDir = "."

#

# LogsDir

# Description: Logs directory setting.

# Important: LogsDir needs to be quoted, as the string might contain space characters.

# Logs directory must exists, or log file creation will be disabled.

# Default: "" - (Log files will be stored in the current path)

LogsDir = ""

#

# LoginDatabaseInfo

# WorldDatabaseInfo

# CharacterDatabaseInfo

# Description: Database connection settings for the world server.

# Example: "hostname;port;username;password;database"

# ".;somenumber;username;password;database" - (Use named pipes on Windows

# "enable-named-pipe" to [mysqld]

# section my.ini)

# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on

# Unix/Linux)

# Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo)

# "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo)

# "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)

LoginDatabaseInfo = "127.0.0.1;3306;root;trinity;auth"

WorldDatabaseInfo = "127.0.0.1;3306;root;trinity;world"

CharacterDatabaseInfo = "127.0.0.1;3306;root;xxxxxx;characters"

#

# LoginDatabase.WorkerThreads

# WorldDatabase.WorkerThreads

# CharacterDatabase.WorkerThreads

# Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL

# statements. Each worker thread is mirrored with its own connection to the

# MySQL server and their own thread on the MySQL server.

# Default: 1 - (LoginDatabase.WorkerThreads)

# 1 - (WorldDatabase.WorkerThreads)

# 1 - (CharacterDatabase.WorkerThreads)

LoginDatabase.WorkerThreads = 1

WorldDatabase.WorkerThreads = 1

CharacterDatabase.WorkerThreads = 1

#

# LoginDatabase.SynchThreads

# WorldDatabase.SynchThreads

# CharacterDatabase.SynchThreads

# Description: The amount of MySQL connections spawned to handle.

# Default: 1 - (LoginDatabase.WorkerThreads)

# 1 - (WorldDatabase.WorkerThreads)

# 2 - (CharacterDatabase.WorkerThreads)

LoginDatabase.SynchThreads = 1

WorldDatabase.SynchThreads = 1

CharacterDatabase.SynchThreads = 2

#

# MaxPingTime

# Description: Time (in minutes) between database pings.

# Default: 30

MaxPingTime = 30

#

# WorldServerPort

# Description: TCP port to reach the world server.

# Default: 8085

WorldServerPort = 8085

#

# BindIP

# Description: Bind world server to IP/hostname

# Default: "0.0.0.0" - (Bind to all IPs on the system)

BindIP = "0.0.0.0"

#

###################################################################################################

###################################################################################################

# PERFORMANCE SETTINGS

#

# UseProcessors

# Description: Processors mask for Windows based multi-processor systems.

# Default: 0 - (Selected by OS)

# 1+ - (Bit mask value of selected processors)

UseProcessors = 0

#

# ProcessPriority

# Description: Process priority setting for Windows based systems.

# Default: 1 - (High)

# 0 - (Normal)

ProcessPriority = 1

#

# Compression

# Description: Compression level for client update packages

# Range: 1-9

# Default: 1 - (Speed)

# 9 - (Best compression)

Compression = 1

#

# PlayerLimit

# Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.

# Important: If you want to block players and only allow Mods, GMs or Admins to join the

# server, use the DB field "auth.realmlist.allowedSecurityLevel".

# Default: 100 - (Enabled)

# 1+ - (Enabled)

# 0 - (Disabled, No limit)

PlayerLimit = 100

#

# SaveRespawnTimeImmediately

# Description: Save respawn time for creatures at death and gameobjects at use/open.

# Default: 1 - (Enabled, Save respawn time immediately)

# 0 - (Disabled, Save respawn time at grid unloading)

SaveRespawnTimeImmediately = 1

#

# MaxOverspeedPings

# Description: Maximum overspeed ping count before character is disconnected.

# Default: 2 - (Enabled, Minimum value)

# 3+ - (Enabled, More checks before kick)

# 0 - (Disabled)

MaxOverspeedPings = 2

#

# GridUnload

# Description: Unload grids to save memory. Can be disabled if enough memory is available

# to speed up moving players to new grids.

# Default: 1 - (enable, Unload grids)

# 0 - (disable, Do not unload grids)

GridUnload = 1

#

# SocketTimeOutTime

# Description: Time (in milliseconds) after which a connection being idle on the character

# selection screen is disconnected.

# Default: 900000 - (15 minutes)

SocketTimeOutTime = 900000

#

# SessionAddDelay

# Description: Time (in microseconds) that a network thread will sleep after authentication

# protocol handling before adding a connection to the world session map.

# Default: 10000 - (10 milliseconds, 0.01 second)

SessionAddDelay = 10000

#

# GridCleanUpDelay

# Description: Time (in milliseconds) grid clean up delay.

# Default: 300000 - (5 minutes)

GridCleanUpDelay = 300000

#

# MapUpdateInterval

# Description: Time (milliseconds) for map update interval.

# Default: 100 - (0.1 second)

MapUpdateInterval = 100

#

# ChangeWeatherInterval

# Description: Time (in milliseconds) for weather update interval.

# Default: 600000 - (10 min)

ChangeWeatherInterval = 600000

#

# PlayerSaveInterval

# Description: Time (in milliseconds) for player save interval.

# Default: 900000 - (15 min)

PlayerSaveInterval = 900000

#

# PlayerSave.Stats.MinLevel

# Description: Minimum level for saving character stats in the database for external usage.

# Default: 0 - (Disabled, Do not save character stats)

# 1+ - (Enabled, Level beyond which character stats are saved)

PlayerSave.Stats.MinLevel = 0

#

# PlayerSave.Stats.SaveOnlyOnLogout

# Description: Save player stats only on logout.

# Default: 1 - (Enabled, Only save on logout)

# 0 - (Disabled, Save on every player save)

PlayerSave.Stats.SaveOnlyOnLogout = 1

#

# vmap.enableLOS

# vmap.enableHeight

# Description: VMmap support for line of sight and height calculation.

# Default: 1 - (Enabled, vmap.enableLOS)

# 1 - (Enabled, vmap.enableHeight)

# 0 - (Disabled)

vmap.enableLOS = 1

vmap.enableHeight = 1

#

# vmap.ignoreSpellIds

# Description: These spells are ignored for LoS calculation.

# List of ids with delimiter ','.

# Example: "7720,1337"

# Default: "7720"

vmap.ignoreSpellIds = "7720"

#

# vmap.petLOS

# Description: Check line of sight for pets, to avoid them attacking through walls.

# Default: 1 - (Enabled, each pet attack will be checked for line of sight)

# 0 - (Disabled, somewhat less CPU usage)

vmap.petLOS = 1

#

# vmap.enableIndoorCheck

# Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).

# Default: 1 - (Enabled)

# 0 - (Disabled, somewhat less CPU usage)

vmap.enableIndoorCheck = 1

#

# DetectPosCollision

# Description: Check final move position, summon position, etc for visible collision with

# other objects or walls (walls only if vmaps are enabled).

# Default: 1 - (Enabled)

# 0 - (Disabled, Less position precision but less CPU usage)

DetectPosCollision = 1

#

# TargetPosRecalculateRange

# Description: Max distance from movement target point (+moving unit size) and targeted

# object (+size) after that new target movement point calculated.

# Range: 0.5-5.0

# Default: 1.5

# 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)

# 5.0 - (Maximum, Melee attack range, Less CPU usage)

TargetPosRecalculateRange = 1.5

#

# UpdateUptimeInterval

# Description: Update realm uptime period (in minutes).

# Default: 10 - (10 minutes)

# 1+

UpdateUptimeInterval = 10

#

# LogDB.Opt.ClearInterval

# Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table

# of old entries.

# Default: 10 - (10 minutes)

# 1+

LogDB.Opt.ClearInterval = 10

#

# LogDB.Opt.ClearTime

# Description: Time (in seconds) for keeping old `logs` table entries.

# Default: 1209600 - (Enabled, 14 days)

# 0 - (Disabled, Do not clear entries)

LogDB.Opt.ClearTime = 1209600

#

# MaxCoreStuckTime

# Description: Time (in seconds) before the server is forced to crash if it is frozen.

# Default: 0 - (Disabled)

# 10+ - (Enabled, Recommended 10+)

MaxCoreStuckTime = 0

#

# AddonChannel

# Description: Configure the use of the addon channel through the server (some client side

# addons will not work correctly with disabled addon channel)

# Default: 1 - (Enabled)

# 0 - (Disabled)

AddonChannel = 1

#

# MapUpdate.Threads

# Description: Number of threads to update maps.

# Default: 1

MapUpdate.Threads = 1

#

# CleanCharacterDB

# Description: Clean out deprecated achievements, skills, spells and talents from the db.

# Default: 0 - (Disabled)

# 1 - (Enable)

CleanCharacterDB = 0

#

# PersistentCharacterCleanFlags

# Description: Determines the character clean flags that remain set after cleanups.

# This is a bitmask value, check /doc/CharacterDBCleanup.txt for more

# information.

# Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the

# next cleanup)

# Default: 0 - (All cleanup methods will be disabled after the next cleanup)

PersistentCharacterCleanFlags = 0

#

###################################################################################################

###################################################################################################

# SERVER LOGGING

#

# PidFile

# Description: World daemon PID file

# Example: "./world.pid" - (Enabled)

# Default: "" - (Disabled)

PidFile = ""

#

# PacketLogFile

# Description: Binary packet logging file for the world server.

# Filename extension must be .bin to be parsable with WowPacketParser.

# Example: "World.bin" - (Enabled)

# Default: "" - (Disabled)

PacketLogFile = ""

#

# ChatLogs.Channel

# Description: Log custom channel chat.

# Default: 0 - (Disabled)

# 1 - (Enabled)

ChatLogs.Channel = 0

#

# ChatLogs.Whisper

# Description: Log whispers between players.

# Default: 0 - (Disabled)

# 1 - (Enabled)

ChatLogs.Whisper = 0

#

# ChatLogs.SysChan

# Description: Log system channel messages.

# Default: 0 - (Disabled)

# 1 - (Enabled)

ChatLogs.SysChan = 0

#

# ChatLogs.Party

# Description: Log party chat.

# Default: 0 - (Disabled)

# 1 - (Enabled)

 

ChatLogs.Party = 0

#

# ChatLogs.Raid

# Description: Log raid chat.

# Default: 0 - (Disabled)

# 1 - (Enabled)

 

ChatLogs.Raid = 0

#

# ChatLogs.Guild

# Description: Log guild chat.

# Default: 0 - (Disabled)

# 1 - (Enabled)

ChatLogs.Guild = 0

#

# ChatLogs.Public

# Description: Log public chat (say/yell/emote).

# Default: 0 - (Disabled)

# 1 - (Enabled)

ChatLogs.Public = 0

#

# ChatLogs.Addon

# Description: Log addon messages.

# Default: 0 - (Disabled)

# 1 - (Enabled)

ChatLogs.Addon = 0

#

# ChatLogs.BattleGround

# Description: Log battleground chat.

# Default: 0 - (Disabled)

# 1 - (Enabled)

ChatLogs.BattleGround = 0

# Extended Logging system configuration moved to end of file (on purpose)

#

###################################################################################################

###################################################################################################

# SERVER SETTINGS

#

# GameType

# Description: Server realm type.

# Default: 0 - (NORMAL)

# 1 - (PVP)

# 4 - (NORMAL)

# 6 - (RP)

# 8 - (RPPVP)

# 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest

# activated places and sanctuaries)

GameType = 0

#

# RealmZone

# Description: Server realm zone. Set allowed alphabet in character, etc. names.

# Default 1 - (Development - any language)

# 2 - (United States - extended-Latin)

# 3 - (Oceanic - extended-Latin)

# 4 - (Latin America - extended-Latin)

# 5 - (Tournament - basic-Latin at create, any at login)

# 6 - (Korea - East-Asian)

# 7 - (Tournament - basic-Latin at create, any at login)

# 8 - (English - extended-Latin)

# 9 - (German - extended-Latin)

# 10 - (French - extended-Latin)

# 11 - (Spanish - extended-Latin)

# 12 - (Russian - Cyrillic)

# 13 - (Tournament - basic-Latin at create, any at login)

# 14 - (Taiwan - East-Asian)

# 15 - (Tournament - basic-Latin at create, any at login)

# 16 - (China - East-Asian)

# 17 - (CN1 - basic-Latin at create, any at login)

# 18 - (CN2 - basic-Latin at create, any at login)

# 19 - (CN3 - basic-Latin at create, any at login)

# 20 - (CN4 - basic-Latin at create, any at login)

# 21 - (CN5 - basic-Latin at create, any at login)

# 22 - (CN6 - basic-Latin at create, any at login)

# 23 - (CN7 - basic-Latin at create, any at login)

# 24 - (CN8 - basic-Latin at create, any at login)

# 25 - (Tournament - basic-Latin at create, any at login)

# 26 - (Test Server - any language)

# 27 - (Tournament - basic-Latin at create, any at login)

# 28 - (QA Server - any language)

# 29 - (CN9 - basic-Latin at create, any at login)

RealmZone = 1

#

# StrictPlayerNames

# Description: Limit player name to language specific symbol set. Prevents character

# creation and forces rename request if not allowed symbols are used

# Default: 0 - (Disable, Limited server timezone dependent client check)

# 1 - (Enabled, Strictly basic Latin characters)

# 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,

# Note: Client needs to have the appropriate fonts installed which support

# the charset. For non-official localization, custom fonts need to be

# placed in clientdir/Fonts.

# 3 - (Enabled, Basic Latin characters + server timezone specific)

StrictPlayerNames = 0

#

# StrictCharterNames

# Description: Limit guild/arena team charter names to language specific symbol set.

# Prevents charter creation if not allowed symbols are used.

# Default: 0 - (Disable, Limited server timezone dependent client check)

# 1 - (Enabled, Strictly basic Latin characters)

# 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,

# Note: Client needs to have the appropriate fonts installed which support

# the charset. For non-official localization, custom fonts need to be

# placed in clientdir/Fonts.

# 3 - (Enabled, Basic Latin characters + server timezone specific)

StrictCharterNames = 0

#

# StrictPetNames

# Description: Limit pet names to language specific symbol set.

# Prevents pet naming if not allowed symbols are used.

# Default: 0 - (Disable, Limited server timezone dependent client check)

# 1 - (Enabled, Strictly basic Latin characters)

# 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,

# Note: Client needs to have the appropriate fonts installed which support

# the charset. For non-official localization, custom fonts need to be

# placed in clientdir/Fonts.

# 3 - (Enabled, Basic Latin characters + server timezone specific)

StrictPetNames = 0

#

# DBC.Locale

# Description: DBC language settings.

# Default: 255 - (Auto Detect)

# 0 - (English)

# 1 - (Korean)

# 2 - (French)

# 3 - (German)

# 4 - (Chinese)

# 5 - (Taiwanese)

# 6 - (Spanish)

# 7 - (Spanish Mexico)

# 8 - (Russian)

DBC.Locale = 255

#

# DeclinedNames

# Description: Allow Russian clients to set and use declined names.

# Default: 0 - (Disabled, Except when the Russian RealmZone is set)

# 1 - (Enabled)

DeclinedNames = 0

#

# Expansion

# Description: Allow server to use content from expansions. Checks for expansion-related

# map files, client compatibility and class/race character creation.

# Default: 2 - (Expansion 2)

# 1 - (Expansion 1)

# 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)

Expansion = 2

#

# MinPlayerName

# Description: Minimal player name length.

# Range: 1-12

# Default: 2

MinPlayerName = 2

#

# MinCharterName

# Description: Minimal charter name length.

# Range: 1-24

# Default: 2

MinCharterName = 2

#

# MinPetName

# Description: Minimal pet name length.

# Range: 1-12

# Default: 2

MinPetName = 2

#

# MaxWhoListReturns

# Description: Set the max number of players returned in the /who list and interface.

# Default: 49 - (stable)

MaxWhoListReturns = 49

#

# CharacterCreating.Disabled

# Description: Disable character creation for players based on faction.

# Default: 0 - (Enabled, All factions are allowed)

# 1 - (Disabled, Alliance)

# 2 - (Disabled, Horde)

# 3 - (Disabled, Both factions)

CharacterCreating.Disabled = 0

#

# CharacterCreating.Disabled.RaceMask

# Description: Mask of races which cannot be created by players.

# Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)

# Default: 0 - (Enabled, All races are allowed)

# 1 - (Disabled, Human)

# 2 - (Disabled, Orc)

# 4 - (Disabled, Dwarf)

# 8 - (Disabled, Night Elf)

# 16 - (Disabled, Undead)

# 32 - (Disabled, Tauren)

# 64 - (Disabled, Gnome)

# 128 - (Disabled, Troll)

# 512 - (Disabled, Blood Elf)

# 1024 - (Disabled, Draenei)

CharacterCreating.Disabled.RaceMask = 0

#

# CharacterCreating.Disabled.ClassMask

# Description: Mask of classes which cannot be created by players.

# Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)

# Default: 0 - (Enabled, All classes are allowed)

# 1 - (Disabled, Warrior)

# 2 - (Disabled, Paladin)

# 4 - (Disabled, Hunter)

# 8 - (Disabled, Rogue)

# 16 - (Disabled, Undead)

# 32 - (Disabled, Death Knight)

# 64 - (Disabled, Shaman)

# 128 - (Disabled, Mage)

# 256 - (Disabled, Warlock)

# 1024 - (Disabled, Druid)

CharacterCreating.Disabled.ClassMask = 0

#

# CharactersPerAccount

# Description: Limit number of characters per account on all realms on this realmlist.

# Important: Number must be >= CharactersPerRealm

# Default: 50

CharactersPerAccount = 50

#

# CharactersPerRealm

# Description: Limit number of characters per account on this realm.

# Range: 1-10

# Default: 10 - (Client limitation)

CharactersPerRealm = 10

#

# HeroicCharactersPerRealm

# Description: Limit number of heroic class characters per account on this realm.

# Range: 1-10

# Default: 1

HeroicCharactersPerRealm = 1

#

# CharacterCreating.MinLevelForHeroicCharacter

# Description: Limit creating heroic characters only for account with another

# character of specific level (ignored for GM accounts)

# Default: 55 - (Enabled, Requires at least another level 55 character)

# 0 - (Disabled)

# 1 - (Enabled, Requires at least another level 1 character)

CharacterCreating.MinLevelForHeroicCharacter = 55

#

# SkipCinematics

# Description: Disable cinematic intro at first login after character creation.

# Prevents buggy intros in case of custom start location coordinates.

# Default: 0 - (Show intro for each new character)

# 1 - (Show intro only for first character of selected race)

# 2 - (Disable intro for all classes)

SkipCinematics = 0

#

# MaxPlayerLevel

# Description: Maximum level that can be reached by players.

# Important: Levels beyond 100 are not recommended at all.

# Range: 1-255

# Default: 80

MaxPlayerLevel = 80

#

# MinDualSpecLevel

# Description: Level requirement for Dual Talent Specialization

# Default: 40

MinDualSpecLevel = 40

#

# StartPlayerLevel

# Description: Starting level for characters after creation.

# Range: 1-MaxPlayerLevel

# Default: 1

StartPlayerLevel = 1

#

# StartHeroicPlayerLevel

# Description: Staring level for heroic class characters after creation.

# Range: 1-MaxPlayerLevel

# Default: 55

StartHeroicPlayerLevel = 55

#

# StartPlayerMoney

# Description: Amount of money (in Copper) that a character has after creation.

# Default: 0

# 100 - (1 Silver)

StartPlayerMoney = 0

#

# MaxHonorPoints

# Description: Maximum honor points a character can have.

# Default: 75000

MaxHonorPoints = 75000

#

# StartHonorPoints

# Description: Amount of honor points that characters have after creation.

# Default: 0

StartHonorPoints = 0

#

# MaxArenaPoints

# Description: Maximum arena points a character can have.

# Default: 10000

MaxArenaPoints = 10000

#

# StartArenaPoints

# Description: Amount of arena points that characters has after creation.

# Default: 0

StartArenaPoints = 0

#

# RecruitAFriend.MaxLevel

# Description: Highest level up to which a character can benefit from the Recruit-A-Friend

# experience multiplier.

# Default: 60

RecruitAFriend.MaxLevel = 60

#

# RecruitAFriend.MaxDifference

# Description: Highest level difference between linked Recruiter and Friend benefit from

# the Recruit-A-Friend experience multiplier.

# Default: 4

RecruitAFriend.MaxDifference = 4

#

# InstantLogout

# Description: Required security level for instantly logging out everywhere.

# Does not work while in combat, dueling or falling.

# Default: 1 - (Enabled, Mods/GMs/Admins)

# 0 - (Enabled, Everyone)

# 2 - (Enabled, GMs/Admins)

# 3 - (Enabled, Admins)

# 4 - (Disabled)

InstantLogout = 1

#

# DisableWaterBreath

# Description: Required security level for water breathing.

# Default: 4 - (Disabled)

# 0 - (Enabled, Everyone)

# 1 - (Enabled, Mods/GMs/Admins)

# 2 - (Enabled, GMs/Admins)

# 3 - (Enabled, Admins)

DisableWaterBreath = 4

#

# AllFlightPaths

# Description: Character knows all flight paths (of both factions) after creation.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllFlightPaths = 0

#

# InstantFlightPaths

# Description: Flight paths will take players to their destination instantly instead

# of making them wait while flying.

# Default: 0 - (Disabled)

# 1 - (Enabled)

InstantFlightPaths = 0

#

# AlwaysMaxSkillForLevel

# Description: Players will automatically gain max skill level when logging in or leveling

# up.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AlwaysMaxSkillForLevel = 0

#

# ActivateWeather

# Description: Activate the weather system.

# Default: 1 - (Enabled)

# 0 - (Disabled)

ActivateWeather = 1

#

# CastUnstuck

# Description: Allow casting the Unstuck spell using .start or unstuck button in client

# help options.

# Default: 1 - (Enabled)

# 0 - (Disabled)

CastUnstuck = 1

#

# Instance.IgnoreLevel

# Description: Ignore level requirement when entering instances.

# Default: 0 - (Disabled)

# 1 - (Enabled)

Instance.IgnoreLevel = 0

#

# Instance.IgnoreRaid

# Description: Ignore raid group requirement when entering instances.

# Default: 0 - (Disabled)

# 1 - (Enabled)

Instance.IgnoreRaid = 0

#

# Instance.ResetTimeHour

# Description: Hour of the day when the global instance reset occurs.

# Range: 0-23

# Default: 4 - (04:00 AM)

Instance.ResetTimeHour = 4

#

# Instance.UnloadDelay

# Description: Time (in milliseconds) before instance maps are unloaded from memory if no

# characters are inside.

# Default: 1800000 - (Enabled, 30 minutes)

# 0 - (Disabled, Instance maps are kept in memory until the instance

# resets)

Instance.UnloadDelay = 1800000

#

# Quests.LowLevelHideDiff

# Description: Level difference between player and quest level at which quests are

# considered low-level and are not shown via exclamation mark (!) at quest

# givers.

# Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)

# -1 - (Disabled, Show all available quest marks)

Quests.LowLevelHideDiff = 4

#

# Quests.HighLevelHideDiff

# Description: Level difference between player and quest level at which quests are

# considered high-level and are not shown via exclamation mark (!) at quest

# givers.

# Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)

# -1 - (Disabled, Show all available quest marks)

Quests.HighLevelHideDiff = 7

#

# Quests.IgnoreRaid

# Description: Allow non-raid quests to be completed while in a raid group.

# Default: 0 - (Disabled)

# 1 - (Enabled)

Quests.IgnoreRaid = 0

#

# Quests.IgnoreAutoAccept

# Description: Ignore auto accept flag. Clients will have to manually accept all quests.

# Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.)

# 1 - (Enabled, clients will not be told to automatically accept any quest.)

Quests.IgnoreAutoAccept = 0

#

# Quests.IgnoreAutoComplete

# Description: Ignore auto complete flag. Clients will have to manually complete all quests.

# Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.)

# 1 - (Enabled, clients will not be told to automatically complete any quest.)

Quests.IgnoreAutoComplete = 0

#

# Guild.EventLogRecordsCount

# Description: Number of log entries for guild events that are stored per guild. Old entries

# will be overwritten if the number of log entries exceed the configured value.

# High numbers prevent this behavior but may have performance impacts.

# Default: 100

Guild.EventLogRecordsCount = 100

#

# Guild.ResetHour

# Description: Hour of the day when the daily cap resets occur.

# Range: 0-23

# Default: 6 - (06:00 AM)

Guild.ResetHour = 6

#

# Guild.BankEventLogRecordsCount

# Description: Number of log entries for guild bank events that are stored per guild. Old

# entries will be overwritten if the number of log entries exceed the

# configured value. High numbers prevent this behavior but may have performance

# impacts.

# Default: 25 - (Minimum)

Guild.BankEventLogRecordsCount = 25

#

# MaxPrimaryTradeSkill

# Description: Maximum number of primary professions a character can learn.

# Range: 0-10

# Default: 2

MaxPrimaryTradeSkill = 2

#

# MinPetitionSigns

# Description: Number of required signatures on charters to create a guild.

# Range: 0-9

# Default: 9

MinPetitionSigns = 9

#

# MaxGroupXPDistance

# Description: Max distance to creature for group member to get experience at creature

# death.

# Default: 74

MaxGroupXPDistance = 74

#

# MaxRecruitAFriendBonusDistance

# Description: Max distance between character and and group to gain the Recruit-A-Friend

# XP multiplier.

# Default: 100

MaxRecruitAFriendBonusDistance = 100

#

# MailDeliveryDelay

# Description: Time (in seconds) mail delivery is delayed when sending items.

# Default: 3600 - (1 hour)

MailDeliveryDelay = 3600

#

# SkillChance.Prospecting

# Description: Allow skill increase from prospecting.

# Default: 0 - (Disabled)

# 1 - (Enabled)

SkillChance.Prospecting = 0

#

# SkillChance.Milling

# Description: Allow skill increase from milling.

# Default: 0 - (Disabled)

# 1 - (Enabled)

SkillChance.Milling = 0

#

# OffhandCheckAtSpellUnlearn

# Description: Unlearning certain spells can change offhand weapon restrictions

# for equip slots.

# Default: 1 - (Recheck offhand slot weapon at unlearning a spell)

# 0 - (Recheck offhand slot weapon only at zone update)

OffhandCheckAtSpellUnlearn = 1

#

# ClientCacheVersion

# Description: Client cache version for client cache data reset. Use any value different

# from DB and not recently been used to trigger client side cache reset.

# Default: 0 - (Use DB value from world DB db_version.cache_id field)

ClientCacheVersion = 0

#

# Event.Announce

# Description: Announce events.

# Default: 0 - (Disabled)

# 1 - (Enabled)

Event.Announce = 0

#

# BeepAtStart

# Description: Beep when the world server finished starting (Unix/Linux systems).

# Default: 1 - (Enabled)

# 0 - (Disabled)

BeepAtStart = 1

#

# Motd

# Description: Message of the Day, displayed at login.

# Use '@' for a newline and be sure to escape special characters.

# Example: "Welcome to John\'s [email protected] server runs on Trinity Core."

# Default: "Welcome to a Trinity Core server."

Motd = "Welcome to a Trinity Core server."

#

# Server.LoginInfo

# Description: Display core version (.server info) on login.

# Default: 0 - (Disabled)

# 1 - (Enabled)

Server.LoginInfo = 0

#

# Command.LookupMaxResults

# Description: Number of results being displayed using a .lookup command.

# Default: 0 - (Unlimited)

Command.LookupMaxResults = 0

#

# AllowTickets

# Description: Allow/disallow sending new tickets.

# Default: 1 - (Enabled)

# 0 - (Disabled)

AllowTickets = 1

#

# DungeonFinder.OptionsMask

# Description: Dungeon and raid finder system.

# Value is a bitmask consisting of:

# LFG_OPTION_ENABLE_DUNGEON_FINDER = 1, Enable the dungeon finder browser

# LFG_OPTION_ENABLE_RAID_BROWSER = 2, Enable the raid browser

# Default: 1

DungeonFinder.OptionsMask = 1

 

#

# DBC.EnforceItemAttributes

# Description: Disallow overriding item attributes stored in DBC files with values from the

# database.

# Default: 1 - (Enabled, Enforce DBC values)

# 0 - (Disabled, Use database values)

DBC.EnforceItemAttributes = 1

#

# AccountInstancesPerHour

# Description: Controls the max amount of different instances player can enter within hour

# Default: 5

AccountInstancesPerHour = 5

#

###################################################################################################

###################################################################################################

# WARDEN SETTINGS

#

# Warden.Enabled

# Description: Enable Warden anticheat system.

# Default: 0 - (Disabled)

# 1 - (Enabled)

Warden.Enabled = 0

#

# Warden.NumMemChecks

# Description: Number of Warden memory checks that are sent to the client each cycle.

# Default: 3 - (Enabled)

# 0 - (Disabled)

Warden.NumMemChecks = 3

#

# Warden.NumOtherChecks

# Description: Number of Warden checks other than memory checks that are added to request

# each checking cycle.

# Default: 7 - (Enabled)

# 0 - (Disabled)

Warden.NumOtherChecks = 7

#

# Warden.ClientResponseDelay

# Description: Time (in seconds) before client is getting disconnecting for not responding.

# Default: 600 - (10 Minutes)

# 0 - (Disabled, client won't be kicked)

Warden.ClientResponseDelay = 600

#

# Warden.ClientCheckHoldOff

# Description: Time (in seconds) to wait before sending the next check request to the client.

# A low number increases traffic and load on client and server side.

# Default: 30 - (30 Seconds)

# 0 - (Send check as soon as possible)

Warden.ClientCheckHoldOff = 30

#

# Warden.ClientCheckFailAction

# Description: Default action being taken if a client check failed. Actions can be

# overwritten for each single check via warden_action table in characters

# database.

# Default: 0 - (Disabled, Logging only)

# 1 - (Kick)

# 2 - (Ban)

Warden.ClientCheckFailAction = 0

#

# Warden.BanDuration

# Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set

# to ban.

# Default: 86400 - (24 hours)

# 0 - (Permanent ban)

Warden.BanDuration = 86400

#

###################################################################################################

###################################################################################################

# PLAYER INTERACTION

#

# AllowTwoSide.Accounts

# Description: Allow creating characters of both factions on the same account.

# Default: 1 - (Enabled)

# 0 - (Disabled)

AllowTwoSide.Accounts = 1

#

# AllowTwoSide.Interaction.Calendar

# Description: Allow calendar invites between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Interaction.Calendar = 0

#

# AllowTwoSide.Interaction.Chat

# Description: Allow say chat between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Interaction.Chat = 0

#

# AllowTwoSide.Interaction.Channel

# Description: Allow channel chat between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Interaction.Channel = 0

#

# AllowTwoSide.Interaction.Group

# Description: Allow group joining between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Interaction.Group = 0

#

# AllowTwoSide.Interaction.Guild

# Description: Allow guild joining between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Interaction.Guild = 0

#

# AllowTwoSide.Interaction.Auction

# Description: Allow auctions between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Interaction.Auction = 0

#

# AllowTwoSide.Interaction.Mail

# Description: Allow sending mails between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Interaction.Mail = 0

#

# AllowTwoSide.WhoList

# Description: Show characters from both factions in the /who list.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.WhoList = 0

#

# AllowTwoSide.AddFriend

# Description: Allow adding friends from other faction the friends list.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.AddFriend = 0

#

# AllowTwoSide.Trade

# Description: Allow trading between factions.

# Default: 0 - (Disabled)

# 1 - (Enabled)

AllowTwoSide.Trade = 0

#

# TalentsInspecting

# Description: Allow inspecting characters from the opposing faction.

# Doesn't affect characters in gamemaster mode.

# Default: 1 - (Enabled)

# 0 - (Disabled)

TalentsInspecting = 1

#

###################################################################################################

###################################################################################################

# CREATURE SETTINGS

#

# ThreatRadius

# Description: Distance for creatures to evade after being pulled away from the combat

# starting point. If ThreatRadius is less than creature aggro radius then aggro

# radius will be used.

# Default: 60

ThreatRadius = 60

#

# Rate.Creature.Aggro

# Description: Aggro radius percentage.

# Default: 1 - (Enabled, 100%)

# 1.5 - (Enabled, 150%)

# 0 - (Disabled, 0%)

Rate.Creature.Aggro = 1

#

# CreatureFamilyFleeAssistanceRadius

# Description: Distance for fleeing creatures seeking assistance from other creatures.

# Default: 30 - (Enabled)

# 0 - (Disabled)

CreatureFamilyFleeAssistanceRadius = 30

#...........

.......

....

...

..

atd.

 

 

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máš správně zadané heslo?

máš vytvořenou DB

- Auth

- World

- Characters

?

nečo budeš mít špatně v configu nebo nebudeš mít vytvořenou DB a proto se to na to nechce připojit.

Edited by bafelol
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Tak ako povedal bafelol ...

 

1., Máš zapnuté MySQL ?

2., Máš vytvorené DB

3., Väčšinou je default heslo pre mysql /ak ho máš portable/ - ascent

4., CharacterDatabaseInfo = "127.0.0.1;3306;root;xxxxxx;characters" -- tu asi by si heslo xxxxxx nemal mať

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worldserver.conf

 

LoginDatabaseInfo = "127.0.0.1;3306;root;trinity;auth"

WorldDatabaseInfo = "127.0.0.1;3306;root;trinity;world"

CharacterDatabaseInfo = "127.0.0.1;3306;root;xxxxxx;characters"

 

máš tam nějaká divoká hesla, zkontroluj všude jestli máš dobře nastavená helsa

 

Edit: frytiks byl rychlejší :D

Edited by AnhurX

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---> C ould not connect to MySQL database at 127.0.0.1: Access denied for user 'root'@'localhost' (using password: YES)

 

už z tejto hlášky sa dalo predpokladať že budeš mať zrejme zle zadané údaje. ako už povedali predomnou, tie heslá su nejaké divoké. skús všetky údaje prepísať na novo, možno tam máš len nejakú chybu z nepozornosti. :P

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