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      Pravidlo pro postování v TTT

      Do sekce Tipy, triky, tutoriály nepatří žádné dotazy.   Postujte sem vaše návody, tipy a různé další věci jež uznáte za vhodné sdělit zdejšímu osazenstvu, ale veškeré dotazy směřujte do sekce Všeobecná diskuse.
    • Replik

      Seznam návodů a důležitých témat v této sekci

      Pro lepší přehlednost jsem vytvořil tento seznam, který vás, méně zkušené, lépe provede touto sekcí. Věřím, že zde najdete, co hledáte. Vypsané jsou návody, které jsou oficiálně uznané jako návody. Běžné diskuze, které neposkytují postupy a rady zvěřejněny nejsou.   Instalace vlastního MaNGOS Serveru Díky těmto návodům budete (měli by jste být) schopni vytvořit a následně spustit váš vlastní server. Nastavení je pro verze s i bez datadisku.   Instalace MaNGOS Serveru (bez datadisku TBC) - Autor Benny Instalace MaNGOS Serveru (s datadiskem TBC) - Autor Malfik Instalace MaNGOS Serveru v prostředí Linux - Autor charlie Instalace MaNGOS Serveru v prostředí Linux - Autor kupkoid   Chyby a jejich řešení při přihlašování k serveru - Autor Cybe   Zálohování uživatelských dat   Dávkový soubor (BAT soubor) pro vytvoření SQL záloh - Autor Replik   Kompilování - tvoření vlastních release (revizí)   Tvorba kompilací pro Win32 (MangoScript) - Autor bLuma   Ostatní - těžko zařaditelné, ale neznamená to, že nejsou dobré   VIP Systém - Autor charlie Tvorba Webových stránek pro MaNGOS - Autor zahuba Tvorba teleportačních NPC (MangoScript) - Autor Replik Registrační web (původně předělaná SPORA) Funkční pro Antrix i MaNGOS - Autor Replik Nastavení a spuštění Minimanager pro MaNGOS - Autor BlackMartin Nastavení MaNGOS Website - Autor Artorius   Samozřejmě jsou zde i jiné návody, ale tyto jsou nejvíce používané, proto věřím, že vám budou nápomocné. Tuto sekci budeme upravovat podle potřeby. Pokud by jste něco nenašli nebo si nevěděli rady, hledejte na fóru a teprve potom založte vlastní topik. Pokud nějaký autor vytvoří kvalitní návod a chtěl by ho zveřejnit i v tomto seznamu, doporučuji, aby mi napsal zprávu skrze PM.   Díky a přeji hezký den na WoWResource   Replik
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      Příspěvky tam, kde nemají co dělat

      Dodržujte zákaz přispívání do topiků s repaky pokud si to zakladatelé nepřejí!! Opakované psaní příspěvků bude trestáno warnem.
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      Používání spoilerů

      Poslední dobou má většina uživatelů fora zvláštní nutkání postovat extrémně dlouhé texty nebo kódy, které zabírají v nejedenom případu i 80% obsahu celé stránky a hodně tak zvedají nepřehlednost v topiku. Chtěl bych všechny uživatele požádat, aby při postování citací, jakýchkoliv kódů, errorů, atp... delších než 30 řádků používali funkci spoileru.   Funkci vyvoláte příkazem [spoiler] text [/spoiler]   Ukázka:  
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axxxa

[Lokace] Seznam tajných lokací

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Azshara Crater:

Map: 37 X: 1003 Y: 281 Z: 327

- Notes: Azshara Crater was meant to be a battleground, but was seemingly quit by Blizzard. It's good for a big instance, or possibly a whole zone.

 

Old Scarlet Monastary:

Map: 44 X: 77 Y: -1 Z: 20

- Notes: Very good location! Perfect for an instance. Only two graphic bugs exist. One, the entrance leads to nothing. Should be blocked. Two, when you enter a specific room, the screen will flicker a bit.

 

Stormwind Vault:

Map: 35 X: -1 Y: 52 Z: -27

- Notes: This one's one of the best locations. Mostly because there is an actual working entrance in Stormwind. Of course, the tower with the entrance is locked off by gates and guards, but you can make some sort of portal or teleport to there.

 

Karazhan Crypts:

Map: 0 X: -11069 Y: -1795 Z: 54

- Notes: Like luuh, I'll start off with giving a warning. This place is creepy. So, don't get scared, or scare your players, down here. This location is not instanced. This place is probably good for an outdoor raid, or something similar. Could also be used for a normal zone, although, it's not very big, and there's some annoying invisible wall blocking the way down here, so you might want to consider that.

 

Old Ironforge:

Map: 0 X: -4821 Y: -975 Z: 464

- Notes: This place isn't very big, and is most likely suited for a boss lair or some sort of mall. Keep in mind, if players fall down, they need a way to get up. Would be kind of annoying to be stuck in the lava.

 

Secret Deadmines:

Map: 36 X: -1650 Y: 549 Z: 7

- Notes: Now, this is a strange place. I don't really see the use of it, but you might be able to use it for something. Keep in mind, it's instanced.

 

Emerald Dream:

Map: 169 X: 458 Y: -377 Z: 92

- Notes: This, boys and girls, is the biggest instance you will will encounter in WoW/TBC. It consists of several areas that I will list below. These coordinates are for the main area, where you can go in different directions to get to different strange places. I personally think this place is awesome.

 

Emerald Forest:

Map: 169 X: 2965 Y: -3040 Z: 98

- Notes: This is probably the most finished part you'll find in Emerald Dream, except for the Emerald Mountains, as I call them. The place basically consists of a hill with floating tress. Were these used in Old Outland? Anyway, I think this place would fit good for a normal zone, on MaNGOS that is. As far as I know, Ascent doesn't use an instance template in the DB?

 

Emerald Plains:

Map: 169 X: -3824 Y: 3367 Z: 133

- Notes: Now, this is the weirdest place of Emerald Dream. Believe me, you'll see what I mean. I don't know if this place is of any use, but you could always try to make it useful somewhere along the lines...

 

Emerald Mountains:

Map: 169 X: 3225 Y: 3046 Z: 23

- Notes: This is the second most awesome place of Emerald Dream. It consists of beatiful areas in between huge mountains. I must say, the terrain designers did a killer's job here. This area could be vital if using the Emerald Dream zone.

 

Verdant Fields:

Map: 169 X: -1650 Y: -577 Z: 125

- Notes: This is also a weird place, really. It's sort of a platform of a very strange sort of terrain. Don't really know what this could be used for, other than a huge area with mobs.

 

Elwynn Falls:

Map: 0 X: -8322 Y: -340 Z: 145

- Notes: This seems to be a closed area of Elwynn Forest, and may be used for general stuffs such as mobs and quests, as in, general leveling.

 

Northern Plaguelands:

Map: 0 X: 3852 Y: -3565 Z: 45

- Notes: This is the area surrounded by the Plagueland areas. It's completely empty, and has one damn annoying fog, so it could be used for some scary outdoor boss raid, I guess.

 

Graymane Area:

Map: 0 X: -979 Y: 1579 Z: 52

- Notes: This is the awesome area past the big annoying gate in Silverpine Forest. If you can find a neat way to get here, it would probably be good for some sort of city.

 

Isolated Dun Morogh

Map: 0 X: -4897 Y: 836 Z: 390

- Notes: As Cursed mentioned, this area would be good for a linear instance. It's very open, and as far as I know, normally inaccessible from the outside. Not instanced, though.

 

Arathi Highlands Farm

Map: 0 X: -1817 Y: -4205 Z: 3

- Notes: Not much to say. I'd probably use it for some sort of secret hideout, as it's a nice little isolated place.

 

Naxxramas Secret

Map: 533 X: 3598 Y: -4523 Z: 198

- Notes: This is a very strange place, really. I guess it can be used as an instance? It's very snowy and could remind you of Northrend.

 

Isolated Wetlands Town

Map: 0 X: -4037 Y: -1408 Z: 157

- Notes: This place is awesome! You can have your own little closed town here. Only thing is, you need to close that tunnel leading to nothing.

 

Instanced Altar Of Storms

Map: 309 X: -12029 Y: -2584 Z: -29

- Notes: This place is nothing like the real Altar Of Storms. It's sort of a maze that can be used for a small instance, as it's instanced in Zul'Gurub. You'll love it. Believe me.

 

Uninstanced Ahn'Qiraj

Map: 1 X: -9479 Y: 1783 Z: 49

- Notes: This is sort of a big ruin valley. What makes it awesome is that it's extremely huge, has a dark fog, and is outside! I really like this place, and it could easily be used for a leveling zone.

 

Isolated Burning Steppes

Map: 0 X: -7815 Y: -4266 Z: 131

- Notes: Just another isolated location in Azeroth.

 

Isolated Elwynn Forest

Map: 0 X: -8322 Y: -340 Z: 145

- Notes: Just another isolated location in Azeroth.

 

Sunspire Top

Map: 530 X: 177 Y: -6410 Z: 10363

- Notes: Just the top of the Sunspire. Might be useful for something, I guess. Personally, I once used it for a portal park, or whatever you'd call it.

 

Isolated Tirisfal Glades

Map: 0 X: 2074 Y: 2306 Z: 131

- Notes: Just another isolated location in Azeroth.

 

Tiger Mount Place

Map: 0 X: -12878 Y: -1408 Z: 120

- Notes: This is the place in Strangethorn Vale where people thought you could get a tiger mount. Could be useful, maybe? No idea, up to you.

 

Above Undercity Glitch

Map: 0 X: 1545 Y: 150 Z: 61

- Notes: You can get here by using a certain glitch in Ruins Of Lordaeron. Anyway, I doubt this is really useful, but yah, you could always try to make it become something. Thanks to Spzatt for the glitch in the first place.

 

Blackchar Cave

Map: 0 X: -7347 Y: -642 Z: 294

- Notes: Now, this is a strange place indeed! It's just a little cave that isn't really good for anything other than a mall, maybe? I find it kind of funny, though. For some reason, on retail, Blizzard does a very good job to keep you out of here...

 

Ortell's Hideout

Map: 0 X: -5314 Y: -2512 Z: 484

- Notes: Just some strange cave in the mountains. Could be some sort of special event place, maybe?

 

Wetlands Help Mountain

Map: 0 X: -3857 Y: -3485 Z: 579

- Notes: Not useful, really. Just kind of awesome. You'll see.

 

The Room

Map: 1 X: 16227 Y: 16403 Z: -64

- Notes: The GM Island jail! You got to get Cursed's The Chair gameobject if you're going to use this.

 

Newman's Landing

Map: 0 X: -6166 Y: -772 Z: 421

- Notes: Also just some random place at some random water. You could always make a mall here.

 

Instanced Silverpine Forest

Map: 33 X: -588 Y: 1087 Z: 108

- Notes: The name says it all.

 

Instanced Tanaris

Map: 209 X: 1075 Y: 860 Z: 9

- Notes: Again, name says all. HOWEVER! Take a look at the ocean here... Or more like, half of Tanaris. You'll get it.

 

GM Island

Map: 1 X: 16226 Y: 16257 Z: 13

- Notes: Well, some people don't know how to get there or where it is. Here you go.

 

Dostanete se tam pomocí příkazu: .go <x> <y> <z> [map]

 

Edit: Původní topic - http://www.gamerzplanet.net/forums/wow-emu...ties-zones.html

Edited by axxxa
  • Upvote 3

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Nejdřív se přesvědč, jestli tomu tak opravdu je. Příkaz .go x y z map existuje a chová se stejně jako .go xyz

    static ChatCommand goCommandTable[] =
    {
        { "grid",           SEC_MODERATOR,      &ChatHandler::HandleGoGridCommand,              "", NULL },
        { "creature",       SEC_GAMEMASTER,     &ChatHandler::HandleGoCreatureCommand,          "", NULL },
        { "object",         SEC_GAMEMASTER,     &ChatHandler::HandleGoObjectCommand,            "", NULL },
        { "trigger",        SEC_GAMEMASTER,     &ChatHandler::HandleGoTriggerCommand,           "", NULL },
        { "graveyard",      SEC_GAMEMASTER,     &ChatHandler::HandleGoGraveyardCommand,         "", NULL },
        { "zonexy",         SEC_MODERATOR,      &ChatHandler::HandleGoZoneXYCommand,            "", NULL },
        { "xy",             SEC_MODERATOR,      &ChatHandler::HandleGoXYCommand,                "", NULL },
        { "xyz",            SEC_MODERATOR,      &ChatHandler::HandleGoXYZCommand,               "", NULL },
        { "",               SEC_MODERATOR,      &ChatHandler::HandleGoXYZCommand,               "", NULL },
        { NULL,             0,                  NULL,                                           "", NULL }
    };

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Velice pěknej seznam, prozkušel jsem 80%, z toho 2 mě hodily pod texturu, jinak to Zko je dost důležitý, pokud nechce bejt v nebi nebo pekle :)

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Je možné, že se nějaké věci opakují, nechce se mi to přebírat ;)

 

.worldport 530 9947 -6949 12
here one next to silvermoon. dead scar.

The undeveloped other half of ahn'qiraj

.worldport 1 -9101.980469 1612.902832 21

GM Box

.worldport 1 16221 16416 -64

Game Jail

.worldport 29 0 0 -100

.worldport 29 0 0 0

Azhara crater pass

.worldport                37 58 23 266        

Azhara crater alliance base

.worldport 37 1074 6 315

Azhara crater horde base

.worldport 37 40 900 340

Azhara crater castle

.worldport 37 -522 -164 340

Azhara crater castle inside

.worldport 37 -609 -235 360

Smaller Game Jail

.worldport 13 0 0 -25

.worldport 13 0 0 0

Bigger Game Jail

.worldport 42 0 0 -25

.worldport 42 0 0 0


Secret Troll village in Darkshore

.worldport 1 7441 -1618 200

Secret Dwarf village in Wetlands

.worldport 0 -3968 -1389 160

Zul'Aman

.worldport 568 122 1565 50

Quel'thalas 1 ?

.worldport 0 3973 -3025 140

Quel'thalas 2 ? Supposed Entrance

.worldport 0 5295 -4831 30

Quel'thalas plane

.worldport 0 4440 -4169 176

Dun Morogh Top

.worldport 0 -4801 -995 900

Netherspace

.worldport 532 -10893 -2189 130

Old Ironforge

.worldport 0 -4821 -977 465

Top Of THe north sea

.worldport 530 8033 -8373 2

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Nejsou ty údaje zastaralé? Pro jakou UDB a jaký patch WoW je to dělané? Mě ty čísla pro Emerald Dream hodily na moře poblíž Tirisfal Glades.

 

Mám UDB 0.10.4 Core 6766 SD2 689

Revize MaNGOSu 6572

 

Mapy mám vyextrahované z WoW TBC patch 2.4.3

 

EDIT: Znova jsem to prozkoušel a všechny souřadnice na mapu 169 mám neplatné.

Edited by Danshaman

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sice odpovidam na 2 roky stary post, ale mne by to i dnes pomohlo a usetrilo nejaky cas, takze:

 

Nejsou ty údaje zastaralé? Pro jakou UDB a jaký patch WoW je to dělané? Mě ty čísla pro Emerald Dream hodily na moře poblíž Tirisfal Glades.

 

Mám UDB 0.10.4 Core 6766 SD2 689

Revize MaNGOSu 6572

 

Mapy mám vyextrahované z WoW TBC patch 2.4.3

 

EDIT: Znova jsem to prozkoušel a všechny souřadnice na mapu 169 mám neplatné.

 

Emerald Dream je chranenej jako instance, aby jsi se do nej dostal musis ho v DB v instance_template pridat jako instanci... jak jsem dodatecne nasel zde je to pripravene i s miniscriptem primo na ".tele" command: http://www.wowresource.eu/index.php?showtopic=15975

 

dale si dovolim jeste pridat zdejsi upravený seznam pripraveny na copy/paste pouziti:

 

 

.go xyz -588 1087 108 33

.go xyz 1075 860 10 209

.go xyz -6166 -772 421 0

.go xyz 16227 16403 -64 1

.go xyz -3857 -3485 579 0

.go xyz -5314 -2512 484 0

.go xyz -7347 -642 294 0

.go xyz 1545 150 61 0

.go xyz -12878 -1408 120 0

.go xyz 2074 2306 131 0

.go xyz -8322 -340 145 0

.go xyz -7815 -4266 131 0

.go xyz -9479 1783 50 1

.go xyz -12029 -2584 -29 309

.go xyz -4037 -1408 157 0

.go xyz 3598 -4523 199 533

.go xyz -1817 -4205 3 0

.go xyz -4897 836 391 0

.go xyz -979 1579 53 0

.go xyz 3852 -3565 46 0

.go xyz -8322 -340 145 0

.go xyz -1650 549 9 36

.go xyz -4821 -975 465 0

.go xyz -11069 -1795 54 0

.go xyz -1 52 -27 35

.go xyz 77 -1 20 44

.go xyz 1003 281 327 37

.go xyz 16226 16257 13 1

 

pro emerald dream (viz odkaz vyse) je nutne minimalne do DB pridat toto:

INSERT INTO `instance_template` VALUES (169, 0, 1, 255, 40, 0,(NULL),(NULL),(NULL),(NULL),'');

 

potom vam pujde portnout se i sem:

.go xyz -1650 -577 125 169

.go xyz 3225 3046 23 169

.go xyz -3824 3367 133 169

.go xyz 2965 -3040 98 169

.go xyz 458 -377 92 169

Edited by mrC
  • Upvote 2

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