Ahoj,
vím že už se to tu jistě řešilo,ale nemůžu se dohrabat ke konci...
Mám sql teleportera kterého jsem vytvořil, ale neportuje (zkoušel jsem různé způsoby nastavení)
Mohl by mi někdo pls říct,kde dělám chybu ??
Mám TC 3.3.3a rev 8282
DELETE FROM `creature_questrelation` WHERE `quest` = 999001;
DELETE FROM `gameobject_questrelation` WHERE `quest` = 999001;
UPDATE `item_template` SET `StartQuest`=0 WHERE `StartQuest` = 999001;
INSERT INTO `creature_questrelation` (`id`, `quest`) VALUES (25462, 999001);
UPDATE `creature_template` SET `npcflag`=`npcflag`|2 WHERE `entry` = 25462;
DELETE FROM `creature_involvedrelation` WHERE `quest` = 999001;
DELETE FROM `gameobject_involvedrelation` WHERE `quest` = 999001;
INSERT INTO `creature_involvedrelation` (`id`, `quest`) VALUES (25462, 999001);
UPDATE `creature_template` SET `npcflag`=`npcflag`|2 WHERE `entry`=25462;
DELETE FROM `quest_end_scripts` WHERE `id`=0;
INSERT INTO `quest_end_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES
(999001, 0, 6, 571, 0, '0', 5804.149902, 624.770996, 647.767029, 1.640000);
REPLACE INTO `quest_template` (`entry`, `Method`, `ZoneOrSort`, `SkillOrClassMask`, `MinLevel`, `MaxLevel`, `QuestLevel`, `Type`, `RequiredRaces`, `RequiredSkillValue`, `RepObjectiveFaction`, `RepObjectiveValue`, `RepObjectiveFaction2`, `RepObjectiveValue2`, `RequiredMinRepFaction`, `RequiredMinRepValue`, `RequiredMaxRepFaction`, `RequiredMaxRepValue`, `SuggestedPlayers`, `LimitTime`, `QuestFlags`, `SpecialFlags`, `CharTitleId`, `PlayersSlain`, `BonusTalents`, `RewardArenaPoints`, `PrevQuestId`, `NextQuestId`, `ExclusiveGroup`, `NextQuestInChain`, `RewXPId`, `SrcItemId`, `SrcItemCount`, `SrcSpell`, `Title`, `Details`, `Objectives`, `OfferRewardText`, `RequestItemsText`, `EndText`, `CompletedText`, `ObjectiveText1`, `ObjectiveText2`, `ObjectiveText3`, `ObjectiveText4`, `ReqItemId1`, `ReqItemId2`, `ReqItemId3`, `ReqItemId4`, `ReqItemId5`, `ReqItemId6`, `ReqItemCount1`, `ReqItemCount2`, `ReqItemCount3`, `ReqItemCount4`, `ReqItemCount5`, `ReqItemCount6`, `ReqSourceId1`, `ReqSourceId2`, `ReqSourceId3`, `ReqSourceId4`, `ReqSourceCount1`, `ReqSourceCount2`, `ReqSourceCount3`, `ReqSourceCount4`, `ReqCreatureOrGOId1`, `ReqCreatureOrGOId2`, `ReqCreatureOrGOId3`, `ReqCreatureOrGOId4`, `ReqCreatureOrGOCount1`, `ReqCreatureOrGOCount2`, `ReqCreatureOrGOCount3`, `ReqCreatureOrGOCount4`, `ReqSpellCast1`, `ReqSpellCast2`, `ReqSpellCast3`, `ReqSpellCast4`, `RewChoiceItemId1`, `RewChoiceItemId2`, `RewChoiceItemId3`, `RewChoiceItemId4`, `RewChoiceItemId5`, `RewChoiceItemId6`, `RewChoiceItemCount1`, `RewChoiceItemCount2`, `RewChoiceItemCount3`, `RewChoiceItemCount4`, `RewChoiceItemCount5`, `RewChoiceItemCount6`, `RewItemId1`, `RewItemId2`, `RewItemId3`, `RewItemId4`, `RewItemCount1`, `RewItemCount2`, `RewItemCount3`, `RewItemCount4`, `RewRepFaction1`, `RewRepFaction2`, `RewRepFaction3`, `RewRepFaction4`, `RewRepFaction5`, `RewRepValueId1`, `RewRepValueId2`, `RewRepValueId3`, `RewRepValueId4`, `RewRepValueId5`, `RewRepValue1`, `RewRepValue2`, `RewRepValue3`, `RewRepValue4`, `RewRepValue5`, `RewHonorAddition`, `RewHonorMultiplier`, `unk0`, `RewOrReqMoney`, `RewMoneyMaxLevel`, `RewSpell`, `RewSpellCast`, `RewMailTemplateId`, `RewMailDelaySecs`, `PointMapId`, `PointX`, `PointY`, `PointOpt`, `DetailsEmote1`, `DetailsEmote2`, `DetailsEmote3`, `DetailsEmote4`, `DetailsEmoteDelay1`, `DetailsEmoteDelay2`, `DetailsEmoteDelay3`, `DetailsEmoteDelay4`, `IncompleteEmote`, `CompleteEmote`, `OfferRewardEmote1`, `OfferRewardEmote2`, `OfferRewardEmote3`, `OfferRewardEmote4`, `OfferRewardEmoteDelay1`, `OfferRewardEmoteDelay2`, `OfferRewardEmoteDelay3`, `OfferRewardEmoteDelay4`, `StartScript`, `CompleteScript`, `WDBVerified`) VALUES (999001, 0, 0, 0, 1, 80, 1, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Teleporter ', '', 'Nyni budes teleportovan...', '', '', 'Nyni budes teleportovan...', 'Bye bye...', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
//edit : omlouvám se...koukám že jsem to dal špatně...