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      Seznam návodů a důležitých témat v této sekci

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audor

OregonCore Characters Erorrs

Recommended Posts

Dobrý Ďeň!

Skompiloval som si core a pri nahadzovaní characters.sql to vyhodi errory za pomoc vopred dakujem tu prikladám error:

 

[Err] 1005 - Can't create table '.\characters\arena_team.frm' (errno: 121)
[Err] CREATE TABLE `arena_team` (
 `arenateamid` int(10) unsigned NOT NULL default '0',
 `name` char(255) NOT NULL,
 `captainguid` int(10) unsigned NOT NULL default '0',
 `type` tinyint(3) unsigned NOT NULL default '0',
 `BackgroundColor` int(10) unsigned NOT NULL default '0',
 `EmblemStyle` int(10) unsigned NOT NULL default '0',
 `EmblemColor` int(10) unsigned NOT NULL default '0',
 `BorderStyle` int(10) unsigned NOT NULL default '0',
 `BorderColor` int(10) unsigned NOT NULL default '0',
 PRIMARY KEY  (`arenateamid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `arena_team`
--

LOCK TABLES `arena_team` WRITE;
/*!40000 ALTER TABLE `arena_team` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `arena_team_member`
--

DROP TABLE IF EXISTS `arena_team_member`;
CREATE TABLE `arena_team_member` (
 `arenateamid` int(10) unsigned NOT NULL default '0',
 `guid` int(10) unsigned NOT NULL default '0',
 `played_week` int(10) unsigned NOT NULL default '0',
 `wons_week` int(10) unsigned NOT NULL default '0',
 `played_season` int(10) unsigned NOT NULL default '0',
 `wons_season` int(10) unsigned NOT NULL default '0',
 `personal_rating` int(10) UNSIGNED NOT NULL DEFAULT '0',
 PRIMARY KEY  (`arenateamid`,`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `arena_team_member`
--

LOCK TABLES `arena_team_member` WRITE;
/*!40000 ALTER TABLE `arena_team_member` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team_member` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `arena_team_stats`
--

DROP TABLE IF EXISTS `arena_team_stats`;
CREATE TABLE `arena_team_stats` (
 `arenateamid` int(10) unsigned NOT NULL default '0',
 `rating` int(10) unsigned NOT NULL default '0',
 `games` int(10) unsigned NOT NULL default '0',
 `wins` int(10) unsigned NOT NULL default '0',
 `played` int(10) unsigned NOT NULL default '0',
 `wins2` int(10) unsigned NOT NULL default '0',
 `rank` int(10) unsigned NOT NULL default '0',
 PRIMARY KEY  (`arenateamid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `arena_team_stats`
--

LOCK TABLES `arena_team_stats` WRITE;
/*!40000 ALTER TABLE `arena_team_stats` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team_stats` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `auctionhouse`
--

DROP TABLE IF EXISTS `auctionhouse`;
CREATE TABLE `auctionhouse` (
 `id` int(11) unsigned NOT NULL default '0',
 `auctioneerguid` int(11) unsigned NOT NULL default '0',
 `itemguid` int(11) unsigned NOT NULL default '0',
 `item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
 `itemowner` int(11) unsigned NOT NULL default '0',
 `buyoutprice` int(11) NOT NULL default '0',
 `time` bigint(40) NOT NULL default '0',
 `buyguid` int(11) unsigned NOT NULL default '0',
 `lastbid` int(11) NOT NULL default '0',
 `startbid` int(11) NOT NULL default '0',
 `deposit` int(11) NOT NULL default '0',
 PRIMARY KEY  (`id`),
 UNIQUE KEY `item_guid` (`itemguid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `auctionhouse`
--

LOCK TABLES `auctionhouse` WRITE;
/*!40000 ALTER TABLE `auctionhouse` DISABLE KEYS */;
/*!40000 ALTER TABLE `auctionhouse` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `auctionhousebot`
--

DROP TABLE IF EXISTS `auctionhousebot`;
[Err] 1005 - Can't create table '.\characters\auctionhousebot.frm' (errno: 121)
[Err] CREATE TABLE `auctionhousebot` (
 `auctionhouse` int(11) NOT NULL default '0' COMMENT 'mapID of the auctionhouse.',
 `name` char(25) default NULL COMMENT 'Text name of the auctionhouse.',
 `minitems` int(11) default '0' COMMENT 'This is the minimum number of items you want to keep in the auction house. a 0 here will make it the same as the maximum.',
 `maxitems` int(11) default '0' COMMENT 'This is the number of items you want to keep in the auction house.',
 `percentgreytradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Grey Trade Goods auction items',
 `percentwhitetradegoods` int(11) default '27' COMMENT 'Sets the percentage of the White Trade Goods auction items',
 `percentgreentradegoods` int(11) default '12' COMMENT 'Sets the percentage of the Green Trade Goods auction items',
 `percentbluetradegoods` int(11) default '10' COMMENT 'Sets the percentage of the Blue Trade Goods auction items',
 `percentpurpletradegoods` int(11) default '1' COMMENT 'Sets the percentage of the Purple Trade Goods auction items',
 `percentorangetradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Orange Trade Goods auction items',
 `percentyellowtradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Yellow Trade Goods auction items',
 `percentgreyitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Grey auction items',
 `percentwhiteitems` int(11) default '10' COMMENT 'Sets the percentage of the non trade White auction items',
 `percentgreenitems` int(11) default '30' COMMENT 'Sets the percentage of the non trade Green auction items',
 `percentblueitems` int(11) default '8' COMMENT 'Sets the percentage of the non trade Blue auction items',
 `percentpurpleitems` int(11) default '2' COMMENT 'Sets the percentage of the non trade Purple auction items',
 `percentorangeitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Orange auction items',
 `percentyellowitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Yellow auction items',
 `minpricegrey` int(11) default '100' COMMENT 'Minimum price of Grey items (percentage).',
 `maxpricegrey` int(11) default '150' COMMENT 'Maximum price of Grey items (percentage).',
 `minpricewhite` int(11) default '150' COMMENT 'Minimum price of White items (percentage).',
 `maxpricewhite` int(11) default '250' COMMENT 'Maximum price of White items (percentage).',
 `minpricegreen` int(11) default '800' COMMENT 'Minimum price of Green items (percentage).',
 `maxpricegreen` int(11) default '1400' COMMENT 'Maximum price of Green items (percentage).',
 `minpriceblue` int(11) default '1250' COMMENT 'Minimum price of Blue items (percentage).',
 `maxpriceblue` int(11) default '1750' COMMENT 'Maximum price of Blue items (percentage).',
 `minpricepurple` int(11) default '2250' COMMENT 'Minimum price of Purple items (percentage).',
 `maxpricepurple` int(11) default '4550' COMMENT 'Maximum price of Purple items (percentage).',
 `minpriceorange` int(11) default '3250' COMMENT 'Minimum price of Orange items (percentage).',
 `maxpriceorange` int(11) default '5550' COMMENT 'Maximum price of Orange items (percentage).',
 `minpriceyellow` int(11) default '5250' COMMENT 'Minimum price of Yellow items (percentage).',
 `maxpriceyellow` int(11) default '6550' COMMENT 'Maximum price of Yellow items (percentage).',
 `minbidpricegrey` int(11) default '70' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 70',
 `maxbidpricegrey` int(11) default '100' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 100',
 `minbidpricewhite` int(11) default '70' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 70',
 `maxbidpricewhite` int(11) default '100' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 100',
 `minbidpricegreen` int(11) default '80' COMMENT 'Starting bid price of Green items as 
[Err] 1146 - Table 'characters.character_social' doesn't exist
[Err] --
-- Dumping data for table `character_social`
--

LOCK TABLES `character_social` WRITE;
/*!40000 ALTER TABLE `character_social` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_social` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `character_spell`
--

DROP TABLE IF EXISTS `character_spell`;
CREATE TABLE `character_spell` (
 `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
 `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
 `active` tinyint(3) unsigned NOT NULL default '1',
 `disabled` tinyint(3) unsigned NOT NULL default '0',
 PRIMARY KEY  (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_spell`
--

LOCK TABLES `character_spell` WRITE;
/*!40000 ALTER TABLE `character_spell` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_spell` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `character_spell_cooldown`
--

DROP TABLE IF EXISTS `character_spell_cooldown`;
CREATE TABLE `character_spell_cooldown` (
 `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
 `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
 `item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
 `time` bigint(20) unsigned NOT NULL default '0',
 PRIMARY KEY  (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `character_spell_cooldown`
--

LOCK TABLES `character_spell_cooldown` WRITE;
/*!40000 ALTER TABLE `character_spell_cooldown` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_spell_cooldown` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `character_tutorial`
--

DROP TABLE IF EXISTS `character_tutorial`;
CREATE TABLE `character_tutorial` (
 `account` bigint(20) unsigned NOT NULL auto_increment COMMENT 'Account Identifier',
 `realmid` int(11) unsigned NOT NULL default '0' COMMENT 'Realm Identifier',
 `tut0` int(11) unsigned NOT NULL default '0',
 `tut1` int(11) unsigned NOT NULL default '0',
 `tut2` int(11) unsigned NOT NULL default '0',
 `tut3` int(11) unsigned NOT NULL default '0',
 `tut4` int(11) unsigned NOT NULL default '0',
 `tut5` int(11) unsigned NOT NULL default '0',
 `tut6` int(11) unsigned NOT NULL default '0',
 `tut7` int(11) unsigned NOT NULL default '0',
 PRIMARY KEY  (`account`,`realmid`),
 KEY `acc_key` (`account`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_tutorial`
--

LOCK TABLES `character_tutorial` WRITE;
/*!40000 ALTER TABLE `character_tutorial` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_tutorial` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `corpse`
--

DROP TABLE IF EXISTS `corpse`;
CREATE TABLE `corpse` (
 `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
 `player` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
 `position_x` float NOT NULL default '0',
 `position_y` float NOT NULL default '0',
 `position_z` float NOT NULL default '0',
 `orientation` float NOT NULL default '0',
 `zone` int(11) unsigned NOT NULL default '38' COMMENT 'Zone Identifier',
 `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
 `displayId` int(10) unsigned NOT NULL default '0',
 `itemCache` text NOT NULL,
 `bytes1` int(10) unsigned NOT NULL default '0',
 `bytes2` int(10) unsigned NOT NULL default '0',
 `guild` int(10) unsigned NOT NULL default '0',
 `flags` int(10) unsigned NOT NULL default '0',
 `dynFlags` int(10) unsigned NOT NULL default '0',
 `time` bigint(20) unsigned NOT NULL default '0',
 `corpse_type` tinyint(3) unsigned NOT NULL default '0',
 `instance` int(11) unsigned NOT NULL default '0',
 PRIMARY KEY  (`guid`),
 KEY `idx_type` (`corpse_type`),
 KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Death System';

--
-- Dumping data for table `corpse`
--

LOCK TABLES `cor
[Err] 1005 - Can't create table '.\characters\guild_eventlog.frm' (errno: 121)
[Err] --
-- Table structure for table `guild_eventlog`
--

DROP TABLE IF EXISTS `guild_eventlog`;
CREATE TABLE `guild_eventlog` (
 `guildid` int(11) NOT NULL COMMENT 'Guild Identificator',
 `LogGuid` int(11) NOT NULL COMMENT 'Log entry identificator',
 `EventType` tinyint(1) NOT NULL COMMENT 'Event type',
 `PlayerGuid1` int(11) NOT NULL COMMENT 'Player 1',
 `PlayerGuid2` int(11) NOT NULL COMMENT 'Player 2',
 `NewRank` tinyint(2) NOT NULL COMMENT 'New rank(in case promotion/demotion)',
 `TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time'
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COMMENT='Guild Eventlog';

--
-- Dumping data for table `guild_eventlog`
--

LOCK TABLES `guild_eventlog` WRITE;
/*!40000 ALTER TABLE `guild_eventlog` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_eventlog` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `guild_member`
--

DROP TABLE IF EXISTS `guild_member`;
CREATE TABLE `guild_member` (
 `guildid` int(6) unsigned NOT NULL default '0',
 `guid` int(11) unsigned NOT NULL default '0',
 `rank` tinyint(2) unsigned NOT NULL default '0',
 `pnote` varchar(255) NOT NULL default '',
 `offnote` varchar(255) NOT NULL default '',
 `BankResetTimeMoney` int(11) unsigned NOT NULL default '0',
 `BankRemMoney` int(11) unsigned NOT NULL default '0',
 `BankResetTimeTab0` int(11) unsigned NOT NULL default '0',
 `BankRemSlotsTab0` int(11) unsigned NOT NULL default '0',
 `BankResetTimeTab1` int(11) unsigned NOT NULL default '0',
 `BankRemSlotsTab1` int(11) unsigned NOT NULL default '0',
 `BankResetTimeTab2` int(11) unsigned NOT NULL default '0',
 `BankRemSlotsTab2` int(11) unsigned NOT NULL default '0',
 `BankResetTimeTab3` int(11) unsigned NOT NULL default '0',
 `BankRemSlotsTab3` int(11) unsigned NOT NULL default '0',
 `BankResetTimeTab4` int(11) unsigned NOT NULL default '0',
 `BankRemSlotsTab4` int(11) unsigned NOT NULL default '0',
 `BankResetTimeTab5` int(11) unsigned NOT NULL default '0',
 `BankRemSlotsTab5` int(11) unsigned NOT NULL default '0',
 KEY `guildid_key` (`guildid`),
 KEY `guildid_rank_key` (`guildid`,`rank`),
 KEY `guid_key` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Guild System';

--
-- Dumping data for table `guild_member`
--

LOCK TABLES `guild_member` WRITE;
/*!40000 ALTER TABLE `guild_member` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_member` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `guild_rank`
--

DROP TABLE IF EXISTS `guild_rank`;
CREATE TABLE `guild_rank` (
 `guildid` int(6) unsigned NOT NULL default '0',
 `rid` int(11) unsigned NOT NULL,
 `rname` varchar(255) NOT NULL default '',
 `rights` int(3) unsigned NOT NULL default '0',
 `BankMoneyPerDay` int(11) unsigned NOT NULL default '0',
 PRIMARY KEY  (`guildid`,`rid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';

--
-- Dumping data for table `guild_rank`
--

LOCK TABLES `guild_rank` WRITE;
/*!40000 ALTER TABLE `guild_rank` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_rank` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `instance`
--

DROP TABLE IF EXISTS `instance`;
CREATE TABLE `instance` (
 `id` int(11) unsigned NOT NULL default '0',
 `map` int(11) unsigned NOT NULL default '0',
 `resettime` bigint(40) NOT NULL default '0',
 `difficulty` tinyint(1) unsigned NOT NULL default '0',
 `data` longtext,
 PRIMARY KEY  (`id`),
 KEY `map` (`map`),
 KEY `resettime` (`resettime`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `instance`
--

LOCK TABLES `instance` WRITE;
/*!40000 ALTER TABLE `instance` DISABLE KEYS */;
/*!40000 ALTER TABLE `instance` ENABLE KEYS */;
UNLOCK TABLES;

--
-- Table structure for table `instance_reset`
--

DROP TABLE IF EXISTS `instance_reset`;
CREATE TABLE `instance_reset` (
 `mapid` int(11) unsigned NOT NULL default '0',
 `resettime` bigint(40) NOT NULL default '0',
 PRIMARY KEY  (`mapid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `instance_reset`
--

LOCK TABLES `instance_reset` WRITE;
/*!40000 ALTER TABLE `in
[Msg] Finished - Unsuccessfully
--------------------------------------------------

 

Edited by NecroVisioN
Sem trubka a neumim používat spoiler a code... (to je na autora topiku, ne na mě :D)

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Ten kód nemáš celej, končí ti to neukončeným, rozepsaným řádkem.

A čo mám prosimťa spraviť lebo tento characters bolo k tomu jadro čo som skompiloval. Je to rev 1456+.

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nemas proste ukonceny riadok chyba ti tam dalsia cast dotazu

Tu je ten erroror:

[Err] 1005 - Can't create table '.\characters\arena_team.frm' (errno: 121)

[Err] -- MySQL dump 10.11

--

-- Host: localhost Database: char_temp

-- ------------------------------------------------------

-- Server version 5.0.34-log

 

/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;

/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;

/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;

/*!40101 SET NAMES utf8 */;

/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;

/*!40103 SET TIME_ZONE='+00:00' */;

/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;

/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;

/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;

/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;

 

--

-- Table structure for table `arena_team`

--

 

DROP TABLE IF EXISTS `arena_team`;

CREATE TABLE `arena_team` (

`arenateamid` int(10) unsigned NOT NULL default '0',

`name` char(255) NOT NULL,

`captainguid` int(10) unsigned NOT NULL default '0',

`type` tinyint(3) unsigned NOT NULL default '0',

`BackgroundColor` int(10) unsigned NOT NULL default '0',

`EmblemStyle` int(10) unsigned NOT NULL default '0',

`EmblemColor` int(10) unsigned NOT NULL default '0',

`BorderStyle` int(10) unsigned NOT NULL default '0',

`BorderColor` int(10) unsigned NOT NULL default '0',

PRIMARY KEY (`arenateamid`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8;

 

--

-- Dumping data for table `arena_team`

--

 

LOCK TABLES `arena_team` WRITE;

/*!40000 ALTER TABLE `arena_team` DISABLE KEYS */;

/*!40000 ALTER TABLE `arena_team` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `arena_team_member`

--

 

DROP TABLE IF EXISTS `arena_team_member`;

CREATE TABLE `arena_team_member` (

`arenateamid` int(10) unsigned NOT NULL default '0',

`guid` int(10) unsigned NOT NULL default '0',

`played_week` int(10) unsigned NOT NULL default '0',

`wons_week` int(10) unsigned NOT NULL default '0',

`played_season` int(10) unsigned NOT NULL default '0',

`wons_season` int(10) unsigned NOT NULL default '0',

`personal_rating` int(10) UNSIGNED NOT NULL DEFAULT '0',

PRIMARY KEY (`arenateamid`,`guid`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8;

 

--

-- Dumping data for table `arena_team_member`

--

 

LOCK TABLES `arena_team_member` WRITE;

/*!40000 ALTER TABLE `arena_team_member` DISABLE KEYS */;

/*!40000 ALTER TABLE `arena_team_member` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `arena_team_stats`

--

 

DROP TABLE IF EXISTS `arena_team_stats`;

CREATE TABLE `arena_team_stats` (

`arenateamid` int(10) unsigned NOT NULL default '0',

`rating` int(10) unsigned NOT NULL default '0',

`games` int(10) unsigned NOT NULL default '0',

`wins` int(10) unsigned NOT NULL default '0',

`played` int(10) unsigned NOT NULL default '0',

`wins2` int(10) unsigned NOT NULL default '0',

`rank` int(10) unsigned NOT NULL default '0',

PRIMARY KEY (`arenateamid`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8;

 

--

-- Dumping data for table `arena_team_stats`

--

 

LOCK TABLES `arena_team_stats` WRITE;

/*!40000 ALTER TABLE `arena_team_stats` DISABLE KEYS */;

/*!40000 ALTER TABLE `arena_team_stats` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `auctionhouse`

--

 

DROP TABLE IF EXISTS `auctionhouse`;

CREATE TABLE `auctionhouse` (

`id` int(11) unsigned NOT NULL default '0',

`auctioneerguid` int(11) unsigned NOT NULL default '0',

`itemguid` int(11) unsigned NOT NULL default '0',

`item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',

`itemowner` int(11) unsigned NOT NULL default '0',

`buyoutprice` int(11) NOT NULL default '0',

`time` bigint(40) NOT NULL default '0',

`buyguid` int(11) unsigned NOT NULL default '0',

`lastbid` int(11) NOT NULL default '0',

`startbid` int(11) NOT NULL default '0',

`deposit` int(11) NOT NULL default '0',

PRIMARY KEY (`id`),

UNIQUE KEY `item_guid` (`itemguid`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8;

 

--

-- Dumping data for table `auctionhouse`

--

 

LOCK TABLES `auctionhouse` WRITE;

/*!40000 ALTER TABLE `auctionhouse` DISABLE KEYS */;

/*

[Err] 1005 - Can't create table '.\characters\auctionhousebot.frm' (errno: 121)

[Err] CREATE TABLE `auctionhousebot` (

`auctionhouse` int(11) NOT NULL default '0' COMMENT 'mapID of the auctionhouse.',

`name` char(25) default NULL COMMENT 'Text name of the auctionhouse.',

`minitems` int(11) default '0' COMMENT 'This is the minimum number of items you want to keep in the auction house. a 0 here will make it the same as the maximum.',

`maxitems` int(11) default '0' COMMENT 'This is the number of items you want to keep in the auction house.',

`percentgreytradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Grey Trade Goods auction items',

`percentwhitetradegoods` int(11) default '27' COMMENT 'Sets the percentage of the White Trade Goods auction items',

`percentgreentradegoods` int(11) default '12' COMMENT 'Sets the percentage of the Green Trade Goods auction items',

`percentbluetradegoods` int(11) default '10' COMMENT 'Sets the percentage of the Blue Trade Goods auction items',

`percentpurpletradegoods` int(11) default '1' COMMENT 'Sets the percentage of the Purple Trade Goods auction items',

`percentorangetradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Orange Trade Goods auction items',

`percentyellowtradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Yellow Trade Goods auction items',

`percentgreyitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Grey auction items',

`percentwhiteitems` int(11) default '10' COMMENT 'Sets the percentage of the non trade White auction items',

`percentgreenitems` int(11) default '30' COMMENT 'Sets the percentage of the non trade Green auction items',

`percentblueitems` int(11) default '8' COMMENT 'Sets the percentage of the non trade Blue auction items',

`percentpurpleitems` int(11) default '2' COMMENT 'Sets the percentage of the non trade Purple auction items',

`percentorangeitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Orange auction items',

`percentyellowitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Yellow auction items',

`minpricegrey` int(11) default '100' COMMENT 'Minimum price of Grey items (percentage).',

`maxpricegrey` int(11) default '150' COMMENT 'Maximum price of Grey items (percentage).',

`minpricewhite` int(11) default '150' COMMENT 'Minimum price of White items (percentage).',

`maxpricewhite` int(11) default '250' COMMENT 'Maximum price of White items (percentage).',

`minpricegreen` int(11) default '800' COMMENT 'Minimum price of Green items (percentage).',

`maxpricegreen` int(11) default '1400' COMMENT 'Maximum price of Green items (percentage).',

`minpriceblue` int(11) default '1250' COMMENT 'Minimum price of Blue items (percentage).',

`maxpriceblue` int(11) default '1750' COMMENT 'Maximum price of Blue items (percentage).',

`minpricepurple` int(11) default '2250' COMMENT 'Minimum price of Purple items (percentage).',

`maxpricepurple` int(11) default '4550' COMMENT 'Maximum price of Purple items (percentage).',

`minpriceorange` int(11) default '3250' COMMENT 'Minimum price of Orange items (percentage).',

`maxpriceorange` int(11) default '5550' COMMENT 'Maximum price of Orange items (percentage).',

`minpriceyellow` int(11) default '5250' COMMENT 'Minimum price of Yellow items (percentage).',

`maxpriceyellow` int(11) default '6550' COMMENT 'Maximum price of Yellow items (percentage).',

`minbidpricegrey` int(11) default '70' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 70',

`maxbidpricegrey` int(11) default '100' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 100',

`minbidpricewhite` int(11) default '70' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 70',

`maxbidpricewhite` int(11) default '100' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 100',

`minbidpricegreen` int(11) default '80' COMMENT 'Starting bid price of Green items as

[Err] 1146 - Table 'characters.character_social' doesn't exist

[Err] --

-- Dumping data for table `character_social`

--

 

LOCK TABLES `character_social` WRITE;

/*!40000 ALTER TABLE `character_social` DISABLE KEYS */;

/*!40000 ALTER TABLE `character_social` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `character_spell`

--

 

DROP TABLE IF EXISTS `character_spell`;

CREATE TABLE `character_spell` (

`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',

`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',

`active` tinyint(3) unsigned NOT NULL default '1',

`disabled` tinyint(3) unsigned NOT NULL default '0',

PRIMARY KEY (`guid`,`spell`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

 

--

-- Dumping data for table `character_spell`

--

 

LOCK TABLES `character_spell` WRITE;

/*!40000 ALTER TABLE `character_spell` DISABLE KEYS */;

/*!40000 ALTER TABLE `character_spell` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `character_spell_cooldown`

--

 

DROP TABLE IF EXISTS `character_spell_cooldown`;

CREATE TABLE `character_spell_cooldown` (

`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',

`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',

`item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',

`time` bigint(20) unsigned NOT NULL default '0',

PRIMARY KEY (`guid`,`spell`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8;

 

--

-- Dumping data for table `character_spell_cooldown`

--

 

LOCK TABLES `character_spell_cooldown` WRITE;

/*!40000 ALTER TABLE `character_spell_cooldown` DISABLE KEYS */;

/*!40000 ALTER TABLE `character_spell_cooldown` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `character_tutorial`

--

 

DROP TABLE IF EXISTS `character_tutorial`;

CREATE TABLE `character_tutorial` (

`account` bigint(20) unsigned NOT NULL auto_increment COMMENT 'Account Identifier',

`realmid` int(11) unsigned NOT NULL default '0' COMMENT 'Realm Identifier',

`tut0` int(11) unsigned NOT NULL default '0',

`tut1` int(11) unsigned NOT NULL default '0',

`tut2` int(11) unsigned NOT NULL default '0',

`tut3` int(11) unsigned NOT NULL default '0',

`tut4` int(11) unsigned NOT NULL default '0',

`tut5` int(11) unsigned NOT NULL default '0',

`tut6` int(11) unsigned NOT NULL default '0',

`tut7` int(11) unsigned NOT NULL default '0',

PRIMARY KEY (`account`,`realmid`),

KEY `acc_key` (`account`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

 

--

-- Dumping data for table `character_tutorial`

--

 

LOCK TABLES `character_tutorial` WRITE;

/*!40000 ALTER TABLE `character_tutorial` DISABLE KEYS */;

/*!40000 ALTER TABLE `character_tutorial` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `corpse`

--

 

DROP TABLE IF EXISTS `corpse`;

CREATE TABLE `corpse` (

`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',

`player` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',

`position_x` float NOT NULL default '0',

`position_y` float NOT NULL default '0',

`position_z` float NOT NULL default '0',

`orientation` float NOT NULL default '0',

`zone` int(11) unsigned NOT NULL default '38' COMMENT 'Zone Identifier',

`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',

`data` longtext,

`time` bigint(20) unsigned NOT NULL default '0',

`corpse_type` tinyint(3) unsigned NOT NULL default '0',

`instance` int(11) unsigned NOT NULL default '0',

PRIMARY KEY (`guid`),

KEY `idx_type` (`corpse_type`),

KEY `instance` (`instance`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Death System';

 

--

-- Dumping data for table `corpse`

--

 

LOCK TABLES `corpse` WRITE;

/*!40000 ALTER TABLE `corpse` DISABLE KEYS */;

/*!40000 ALTER TABLE `corpse` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `game_event_condition_save`

--

 

DROP TABLE IF EXISTS `game_event_condition_save`;

CREATE TABLE `game_event_condition_save` (

`event_id` mediumint(8) unsigned

[Err] 1005 - Can't create table '.\characters\guild_eventlog.frm' (errno: 121)

[Err] --

-- Table structure for table `guild_eventlog`

--

 

DROP TABLE IF EXISTS `guild_eventlog`;

CREATE TABLE `guild_eventlog` (

`guildid` int(11) NOT NULL COMMENT 'Guild Identificator',

`LogGuid` int(11) NOT NULL COMMENT 'Log entry identificator',

`EventType` tinyint(1) NOT NULL COMMENT 'Event type',

`PlayerGuid1` int(11) NOT NULL COMMENT 'Player 1',

`PlayerGuid2` int(11) NOT NULL COMMENT 'Player 2',

`NewRank` tinyint(2) NOT NULL COMMENT 'New rank(in case promotion/demotion)',

`TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time'

) ENGINE=InnoDB DEFAULT CHARSET=latin1 COMMENT='Guild Eventlog';

 

--

-- Dumping data for table `guild_eventlog`

--

 

LOCK TABLES `guild_eventlog` WRITE;

/*!40000 ALTER TABLE `guild_eventlog` DISABLE KEYS */;

/*!40000 ALTER TABLE `guild_eventlog` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `guild_member`

--

 

DROP TABLE IF EXISTS `guild_member`;

CREATE TABLE `guild_member` (

`guildid` int(6) unsigned NOT NULL default '0',

`guid` int(11) unsigned NOT NULL default '0',

`rank` tinyint(2) unsigned NOT NULL default '0',

`pnote` varchar(255) NOT NULL default '',

`offnote` varchar(255) NOT NULL default '',

`BankResetTimeMoney` int(11) unsigned NOT NULL default '0',

`BankRemMoney` int(11) unsigned NOT NULL default '0',

`BankResetTimeTab0` int(11) unsigned NOT NULL default '0',

`BankRemSlotsTab0` int(11) unsigned NOT NULL default '0',

`BankResetTimeTab1` int(11) unsigned NOT NULL default '0',

`BankRemSlotsTab1` int(11) unsigned NOT NULL default '0',

`BankResetTimeTab2` int(11) unsigned NOT NULL default '0',

`BankRemSlotsTab2` int(11) unsigned NOT NULL default '0',

`BankResetTimeTab3` int(11) unsigned NOT NULL default '0',

`BankRemSlotsTab3` int(11) unsigned NOT NULL default '0',

`BankResetTimeTab4` int(11) unsigned NOT NULL default '0',

`BankRemSlotsTab4` int(11) unsigned NOT NULL default '0',

`BankResetTimeTab5` int(11) unsigned NOT NULL default '0',

`BankRemSlotsTab5` int(11) unsigned NOT NULL default '0',

KEY `guildid_key` (`guildid`),

KEY `guildid_rank_key` (`guildid`,`rank`),

KEY `guid_key` (`guid`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Guild System';

 

--

-- Dumping data for table `guild_member`

--

 

LOCK TABLES `guild_member` WRITE;

/*!40000 ALTER TABLE `guild_member` DISABLE KEYS */;

/*!40000 ALTER TABLE `guild_member` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `guild_rank`

--

 

DROP TABLE IF EXISTS `guild_rank`;

CREATE TABLE `guild_rank` (

`guildid` int(6) unsigned NOT NULL default '0',

`rid` int(11) unsigned NOT NULL,

`rname` varchar(255) NOT NULL default '',

`rights` int(3) unsigned NOT NULL default '0',

`BankMoneyPerDay` int(11) unsigned NOT NULL default '0',

PRIMARY KEY (`guildid`,`rid`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';

 

--

-- Dumping data for table `guild_rank`

--

 

LOCK TABLES `guild_rank` WRITE;

/*!40000 ALTER TABLE `guild_rank` DISABLE KEYS */;

/*!40000 ALTER TABLE `guild_rank` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `instance`

--

 

DROP TABLE IF EXISTS `instance`;

CREATE TABLE `instance` (

`id` int(11) unsigned NOT NULL default '0',

`map` int(11) unsigned NOT NULL default '0',

`resettime` bigint(40) NOT NULL default '0',

`difficulty` tinyint(1) unsigned NOT NULL default '0',

`data` longtext,

PRIMARY KEY (`id`),

KEY `map` (`map`),

KEY `resettime` (`resettime`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8;

 

--

-- Dumping data for table `instance`

--

 

LOCK TABLES `instance` WRITE;

/*!40000 ALTER TABLE `instance` DISABLE KEYS */;

/*!40000 ALTER TABLE `instance` ENABLE KEYS */;

UNLOCK TABLES;

 

--

-- Table structure for table `instance_reset`

--

 

DROP TABLE IF EXISTS `instance_reset`;

CREATE TABLE `instance_reset` (

`mapid` int(11) unsigned NOT NULL default '0',

`resettime` bigint(40) NOT NULL default '0',

PRIMARY KEY (`mapid`)

) ENGINE=InnoDB DEFAULT CHARSET=utf8;

 

--

-- Dumping data for table `instance_reset`

--

 

LOCK TABLES `instance_reset` WRITE;

/*!40000 ALTER TABLE `in

[Err] 1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'characters``characters`' at line 2

[Err] /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;

/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;

/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;

/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;

 

-- Dump completed on 2008-11-18 11:24:11

`characters``characters`

[Msg] Finished - Unsuccessfully

--------------------------------------------------

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sry za double post laguje forko

 

 

 

nemas tam proste ukoncenu sql operaciu preto ten eror

Edited by STONERSVK

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sry za double post laguje forko

 

 

 

nemas tam proste ukoncenu sql operaciu preto ten eror

Aha a čo s tým mám spraviť ?

To characters je k jadru čo som kompiloval kde mám zohnať funkčné?

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je pekne že ste mu tu asi 3x odpovedali že v tom ma chybu ale on skôr potrebuje jednoducho funkčne characters.sql .... tu to maš (oregoncore +1456)

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