Zdravim, prosim po x-ty se pokousim zkompilovat mangos v0.12 (2.4.3) a po x-ty neuspesne, prosim o radu co je spatne a jak to napravit, krom zpusobu mangos bye bye...
------ Build started: Project: ACE_Wrappers, Configuration: Debug Win32 ------
Compiling...
XTI_ATM_Mcast.cpp
XML_Svc_Conf.cpp
WIN32_Proactor.cpp
WIN32_Asynch_IO.cpp
WFMO_Reactor.cpp
UUID.cpp
UTF8_Encoding_Converter.cpp
UTF32_Encoding_Converter.cpp
UTF16_Encoding_Converter.cpp
UPIPE_Stream.cpp
UPIPE_Connector.cpp
UPIPE_Acceptor.cpp
UNIX_Addr.cpp
TTY_IO.cpp
TSS_Adapter.cpp
Trace.cpp
TP_Reactor.cpp
Token_Request_Reply.cpp
Token_Manager.cpp
Token_Invariants.cpp
Generating Code...
Compiling...
Token_Collection.cpp
Token.cpp
TLI_Stream.cpp
TLI_Connector.cpp
TLI_Acceptor.cpp
TLI.cpp
Timeprobe.cpp
Time_Value.cpp
Throughput_Stats.cpp
Thread_Semaphore.cpp
Thread_Mutex.cpp
Thread_Manager.cpp
Thread_Hook.cpp
Thread_Exit.cpp
Thread_Control.cpp
Thread_Adapter.cpp
Thread.cpp
Task.cpp
System_Time.cpp
Synch_Options.cpp
Generating Code...
Compiling...
Svc_Conf_y.cpp
Svc_Conf_Lexer.cpp
SV_Shared_Memory.cpp
SV_Semaphore_Simple.cpp
SV_Semaphore_Complex.cpp
SV_Message_Queue.cpp
SV_Message.cpp
SUN_Proactor.cpp
String_Base_Const.cpp
Stats.cpp
Stack_Trace.cpp
SString.cpp
SPIPE_Stream.cpp
SPIPE_Connector.cpp
SPIPE_Addr.cpp
SPIPE_Acceptor.cpp
SPIPE.cpp
SOCK_Stream.cpp
SOCK_SEQPACK_Connector.cpp
SOCK_SEQPACK_Association.cpp
Generating Code...
Compiling...
SOCK_SEQPACK_Acceptor.cpp
SOCK_Netlink.cpp
SOCK_IO.cpp
SOCK_Dgram_Mcast.cpp
SOCK_Dgram_Bcast.cpp
SOCK_Dgram.cpp
SOCK_Connector.cpp
Sock_Connect.cpp
SOCK_CODgram.cpp
SOCK_Acceptor.cpp
SOCK.cpp
Signal.cpp
Sig_Handler.cpp
Sig_Adapter.cpp
Shared_Object.cpp
Shared_Memory_SV.cpp
Shared_Memory_Pool.cpp
Shared_Memory_MM.cpp
Shared_Memory.cpp
Service_Types.cpp
Generating Code...
Compiling...
Service_Repository.cpp
Service_Object.cpp
Service_Manager.cpp
Service_Gestalt.cpp
Service_Config.cpp
Semaphore.cpp
Select_Reactor_Base.cpp
Sched_Params.cpp
Sbrk_Memory_Pool.cpp
Sample_History.cpp
RW_Thread_Mutex.cpp
RW_Process_Mutex.cpp
RW_Mutex.cpp
Remote_Tokens.cpp
Remote_Name_Space.cpp
Registry_Name_Space.cpp
Registry.cpp
Recyclable.cpp
Recursive_Thread_Mutex.cpp
Read_Buffer.cpp
Generating Code...
Compiling...
Reactor_Timer_Interface.cpp
Reactor_Notification_Strategy.cpp
Reactor_Impl.cpp
Reactor.cpp
Profile_Timer.cpp
Process_Semaphore.cpp
Process_Mutex.cpp
Process_Manager.cpp
Process.cpp
Proactor_Impl.cpp
Proactor.cpp
Priority_Reactor.cpp
POSIX_Proactor.cpp
POSIX_CB_Proactor.cpp
POSIX_Asynch_IO.cpp
Pipe.cpp
Ping_Socket.cpp
PI_Malloc.cpp
Parse_Node.cpp
Pagefile_Memory_Pool.cpp
Generating Code...
Compiling...
OS_TLI.cpp
OS_Thread_Adapter.cpp
OS_QoS.cpp
OS_NS_wchar.cpp
OS_NS_unistd.cpp
OS_NS_time.cpp
OS_NS_Thread.cpp
OS_NS_sys_wait.cpp
OS_NS_sys_utsname.cpp
OS_NS_sys_uio.cpp
OS_NS_sys_time.cpp
OS_NS_sys_stat.cpp
OS_NS_sys_socket.cpp
OS_NS_sys_shm.cpp
OS_NS_sys_sendfile.cpp
OS_NS_sys_select.cpp
OS_NS_sys_resource.cpp
OS_NS_sys_msg.cpp
OS_NS_sys_mman.cpp
OS_NS_stropts.cpp
Generating Code...
Compiling...
OS_NS_strings.cpp
OS_NS_string.cpp
OS_NS_stdlib.cpp
OS_NS_stdio.cpp
OS_NS_signal.cpp
OS_NS_regex.cpp
OS_NS_pwd.cpp
OS_NS_poll.cpp
OS_NS_netdb.cpp
OS_NS_math.cpp
OS_NS_fcntl.cpp
OS_NS_errno.cpp
OS_NS_dlfcn.cpp
OS_NS_dirent.cpp
OS_NS_ctype.cpp
OS_NS_arpa_inet.cpp
OS_main.cpp
OS_Log_Msg_Attributes.cpp
OS_Errno.cpp
Object_Manager_Base.cpp
Generating Code...
Compiling...
Object_Manager.cpp
Obchunk.cpp
NT_Service.cpp
Notification_Strategy.cpp
Notification_Queue.cpp
Netlink_Addr.cpp
Naming_Context.cpp
Name_Space.cpp
Name_Request_Reply.cpp
Name_Proxy.cpp
Mutex.cpp
Multihomed_INET_Addr.cpp
Msg_WFMO_Reactor.cpp
Monitor_Size.cpp
Monitor_Point_Registry.cpp
Monitor_Control_Types.cpp
Monitor_Control_Action.cpp
Monitor_Base.cpp
Monitor_Admin_Manager.cpp
Monitor_Admin.cpp
Generating Code...
Compiling...
MMAP_Memory_Pool.cpp
Method_Request.cpp
Message_Queue_Vx.cpp
Message_Queue_NT.cpp
Message_Queue.cpp
Message_Block.cpp
MEM_Stream.cpp
MEM_SAP.cpp
Mem_Map.cpp
MEM_IO.cpp
MEM_Connector.cpp
MEM_Addr.cpp
MEM_Acceptor.cpp
Manual_Event.cpp
Malloc_Allocator.cpp
Malloc.cpp
LSOCK_Stream.cpp
LSOCK_Dgram.cpp
LSOCK_Connector.cpp
LSOCK_CODgram.cpp
Generating Code...
Compiling...
LSOCK_Acceptor.cpp
LSOCK.cpp
Logging_Strategy.cpp
Log_Record.cpp
Log_Msg_UNIX_Syslog.cpp
Log_Msg_NT_Event_Log.cpp
Log_Msg_IPC.cpp
Log_Msg_Callback.cpp
Log_Msg_Backend.cpp
Log_Msg.cpp
Lock.cpp
Local_Tokens.cpp
Local_Name_Space.cpp
Local_Memory_Pool.cpp
Lib_Find.cpp
IPC_SAP.cpp
IOStream.cpp
IO_SAP.cpp
IO_Cntl_Msg.cpp
Init_ACE.cpp
Generating Code...
Compiling...
INET_Addr.cpp
ICMP_Socket.cpp
High_Res_Timer.cpp
Hashable.cpp
Handle_Set.cpp
Handle_Ops.cpp
gethrtime.cpp
Get_Opt.cpp
Functor_String.cpp
Functor.cpp
Framework_Component.cpp
Flag_Manip.cpp
Filecache.cpp
File_Lock.cpp
FILE_IO.cpp
FILE_Connector.cpp
FILE_Addr.cpp
FILE.cpp
FIFO_Send_Msg.cpp
FIFO_Send.cpp
Generating Code...
Compiling...
FIFO_Recv_Msg.cpp
FIFO_Recv.cpp
FIFO.cpp
Event_Handler.cpp
Event.cpp
Encoding_Converter_Factory.cpp
Encoding_Converter.cpp
Dynamic_Service_Dependency.cpp
Dynamic_Service_Base.cpp
Dynamic_Message_Strategy.cpp
Dynamic.cpp
Dump.cpp
DLL_Manager.cpp
DLL.cpp
Dirent_Selector.cpp
Dirent.cpp
Dev_Poll_Reactor.cpp
DEV_IO.cpp
DEV_Connector.cpp
DEV_Addr.cpp
Generating Code...
Compiling...
DEV.cpp
Date_Time.cpp
Countdown_Time.cpp
Copy_Disabled.cpp
Containers.cpp
Connection_Recycling_Strategy.cpp
Configuration_Import_Export.cpp
Configuration.cpp
Condition_Thread_Mutex.cpp
Condition_Recursive_Thread_Mutex.cpp
Codeset_Registry_db.cpp
Codeset_Registry.cpp
Codeset_IBM1047.cpp
Codecs.cpp
Cleanup.cpp
CDR_Stream.cpp
CDR_Size.cpp
CDR_Base.cpp
Capabilities.cpp
Basic_Types.cpp
Generating Code...
Compiling...
Basic_Stats.cpp
Based_Pointer_Repository.cpp
Base_Thread_Adapter.cpp
Barrier.cpp
Auto_Event.cpp
Atomic_Op.cpp
C:\Program Files\Microsoft Visual Studio 9.0\VC\include\intrin.h(1040) : error C2733: second C linkage of overloaded function '_interlockedbittestandset' not allowed
C:\Program Files\Microsoft Visual Studio 9.0\VC\include\intrin.h(1040) : see declaration of '_interlockedbittestandset'
C:\Program Files\Microsoft Visual Studio 9.0\VC\include\intrin.h(1041) : error C2733: second C linkage of overloaded function '_interlockedbittestandreset' not allowed
C:\Program Files\Microsoft Visual Studio 9.0\VC\include\intrin.h(1041) : see declaration of '_interlockedbittestandreset'
ATM_Stream.cpp
ATM_QoS.cpp
ATM_Params.cpp
ATM_Connector.cpp
ATM_Addr.cpp
ATM_Acceptor.cpp
Asynch_Pseudo_Task.cpp
Asynch_IO_Impl.cpp
Asynch_IO.cpp
Assert.cpp
Argv_Type_Converter.cpp
Addr.cpp
Active_Map_Manager.cpp
Activation_Queue.cpp
Generating Code...
Compiling...
ace_wchar.cpp
ACE_crc_ccitt.cpp
ACE_crc32.cpp
ACE.cpp
Generating Code...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\ace__Win32_Debug\BuildLog.htm"
ACE_Wrappers - 2 error(s), 0 warning(s)
------ Build started: Project: genrevision, Configuration: Debug Win32 ------
Compiling...
genrevision.cpp
Compiling manifest to resources...
Linking...
Embedding manifest...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\genrevision__Win32_Debug\BuildLog.htm"
genrevision - 0 error(s), 0 warning(s)
------ Build started: Project: zthread, Configuration: Debug Win32 ------
Compiling...
ConcurrentExecutor.cxx
Condition.cxx
CountingSemaphore.cxx
FastMutex.cxx
FastRecursiveMutex.cxx
Monitor.cxx
Mutex.cxx
PoolExecutor.cxx
PriorityCondition.cxx
PriorityInheritanceMutex.cxx
PriorityMutex.cxx
PrioritySemaphore.cxx
RecursiveMutex.cxx
RecursiveMutexImpl.cxx
Semaphore.cxx
SynchronousExecutor.cxx
Thread.cxx
ThreadedExecutor.cxx
ThreadImpl.cxx
ThreadLocalImpl.cxx
Generating Code...
Compiling...
ThreadOps.cxx
ThreadQueue.cxx
Time.cxx
AtomicCount.cxx
Generating Code...
Creating library...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\zthread__Win32_Debug\BuildLog.htm"
zthread - 0 error(s), 0 warning(s)
------ Build started: Project: g3dlite, Configuration: Debug Win32 ------
Compiling...
AABox.cpp
Vector4.cpp
Vector3.cpp
Triangle.cpp
System.cpp
Plane.cpp
Matrix3.cpp
format.cpp
Crypto.cpp
Box.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\g3dlite__Win32_Debug\BuildLog.htm"
g3dlite - 0 error(s), 0 warning(s)
------ Build started: Project: zlib, Configuration: Debug Win32 ------
Compiling...
compress.c
crc32.c
deflate.c
example.c
gzio.c
infback.c
inffast.c
inflate.c
inftrees.c
trees.c
uncompr.c
zutil.c
adler32.c
Generating Code...
Creating library...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\zlib__Win32_Debug\BuildLog.htm"
zlib - 0 error(s), 0 warning(s)
------ Build started: Project: framework, Configuration: Debug Win32 ------
Compiling...
ObjectLifeTime.cpp
EventProcessor.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\framework__Win32_Debug\BuildLog.htm"
framework - 0 error(s), 0 warning(s)
------ Build started: Project: sockets, Configuration: Debug Win32 ------
Compiling...
Base64.cpp
Utility.cpp
UdpSocket.cpp
Thread.cpp
TcpSocket.cpp
StreamSocket.cpp
StdoutLog.cpp
SocketHandler.cpp
socket_include.cpp
Socket.cpp
ResolvSocket.cpp
ResolvServer.cpp
Parse.cpp
Mutex.cpp
Lock.cpp
Ipv6Address.cpp
Ipv4Address.cpp
Exception.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\sockets__Win32_Debug\BuildLog.htm"
sockets - 0 error(s), 0 warning(s)
------ Build started: Project: shared, Configuration: Debug Win32 ------
Performing Build SystemConfig.h
1 zkopírovaných souborů
Extract revision
Compiling...
Database.cpp
ServiceWin32.cpp
Common.cpp
VMapManager.cpp
VMapFactory.cpp
TreeNode.cpp
TileAssembler.cpp
SubModel.cpp
ModelContainer.cpp
ManagedModelContainer.cpp
DebugCmdLogger.cpp
CoordModelMapping.cpp
BaseModel.cpp
Sha1.cpp
Hmac.cpp
BigNumber.cpp
AuthCrypt.cpp
mempool.cpp
dotconfpp.cpp
Config.cpp
Generating Code...
Compiling...
Util.cpp
ProgressBar.cpp
MemoryLeaks.cpp
Base.cpp
Log.cpp
DBCStores.cpp
dbcfile.cpp
SQLStorage.cpp
SqlOperations.cpp
SqlDelayThread.cpp
QueryResultSqlite.cpp
QueryResultMysql.cpp
Field.cpp
DatabaseSqlite.cpp
DatabaseMysql.cpp
Generating Code...
Compiling...
DBCfmt.cpp
Creating library...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\shared__Win32_Debug\BuildLog.htm"
shared - 0 error(s), 0 warning(s)
------ Build started: Project: game, Configuration: Debug Win32 ------
Compiling...
AccountMgr.cpp
ThreatManager.cpp
HostilRefManager.cpp
GroupReference.cpp
FollowerReference.cpp
tools.cpp
PlayerDump.cpp
Level3.cpp
Level2.cpp
Level1.cpp
Level0.cpp
debugcmds.cpp
WorldSocketMgr.cpp
WorldSocket.cpp
WorldSession.cpp
WorldLog.cpp
Opcodes.cpp
GlobalEvents.cpp
WaypointMovementGenerator.cpp
Unit.cpp
Generating Code...
Compiling...
TotemAI.cpp
Totem.cpp
TemporarySummon.cpp
TargetedMovementGenerator.cpp
StatSystem.cpp
SpellMgr.cpp
SocialMgr.cpp
ReactorAI.cpp
RandomMovementGenerator.cpp
PointMovementGenerator.cpp
Player.cpp
PetAI.cpp
Pet.cpp
ObjectPosSelector.cpp
ObjectMgr.cpp
ObjectAccessor.cpp
Object.cpp
NullCreatureAI.cpp
MovementGenerator.cpp
MotionMaster.cpp
Generating Code...
Compiling...
LootMgr.cpp
ItemEnchantmentMgr.cpp
Item.cpp
IdleMovementGenerator.cpp
HomeMovementGenerator.cpp
Guild.cpp
GuardAI.cpp
GMTicketMgr.cpp
GameObject.cpp
FleeingMovementGenerator.cpp
DynamicObject.cpp
DestinationHolder.cpp
CreatureAISelector.cpp
CreatureAIRegistry.cpp
CreatureAI.cpp
Creature.cpp
Corpse.cpp
ConfusedMovementGenerator.cpp
Bag.cpp
ArenaTeam.cpp
Generating Code...
Compiling...
AggressorAI.cpp
World.cpp
Weather.cpp
WaypointManager.cpp
VoiceChatHandler.cpp
UpdateData.cpp
Transports.cpp
TradeHandler.cpp
TaxiHandler.cpp
SpellHandler.cpp
SpellEffects.cpp
SpellAuras.cpp
Spell.cpp
SkillHandler.cpp
SkillExtraItems.cpp
SkillDiscovery.cpp
ScriptCalls.cpp
QuestHandler.cpp
QuestDef.cpp
QueryHandler.cpp
Generating Code...
Compiling...
PetitionsHandler.cpp
PetHandler.cpp
ObjectGridLoader.cpp
NPCHandler.cpp
MovementHandler.cpp
MiscHandler.cpp
MapManager.cpp
MapInstanced.cpp
Map.cpp
Mail.cpp
LootHandler.cpp
LFGHandler.cpp
ItemHandler.cpp
InstanceSaveMgr.cpp
InstanceData.cpp
GuildHandler.cpp
GroupHandler.cpp
Group.cpp
GridStates.cpp
GridNotifiers.cpp
Generating Code...
Compiling...
GossipDef.cpp
GMTicketHandler.cpp
GameEvent.cpp
DuelHandler.cpp
CombatHandler.cpp
ChatHandler.cpp
Chat.cpp
CharacterHandler.cpp
ChannelHandler.cpp
Channel.cpp
BattleGroundWS.cpp
BattleGroundRL.cpp
BattleGroundNA.cpp
BattleGroundMgr.cpp
BattleGroundHandler.cpp
BattleGroundEY.cpp
BattleGroundBE.cpp
BattleGroundAV.cpp
BattleGroundAB.cpp
BattleGroundAA.cpp
Generating Code...
Compiling...
BattleGround.cpp
AuctionHouse.cpp
ArenaTeamHandler.cpp
AddonHandler.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\game__Win32_Debug\BuildLog.htm"
game - 0 error(s), 0 warning(s)
------ Build started: Project: realmd, Configuration: Debug Win32 ------
Compiling...
WheatyExceptionReport.cpp
RealmList.cpp
Main.cpp
AuthSocket.cpp
Generating Code...
Compiling resources...
Compiling manifest to resources...
Linking...
LINK : fatal error LNK1104: cannot open file '..\..\dep\lib\win32_debug\aced.lib'
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\realmd__Win32_Debug\BuildLog.htm"
realmd - 1 error(s), 0 warning(s)
------ Build started: Project: mangosd, Configuration: Debug Win32 ------
Compiling...
WorldRunnable.cpp
WheatyExceptionReport.cpp
RASocket.cpp
Master.cpp
Main.cpp
CliRunnable.cpp
Generating Code...
Compiling resources...
Compiling manifest to resources...
Linking...
LINK : fatal error LNK1104: cannot open file '..\..\dep\lib\win32_debug\aced.lib'
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\mangosd__Win32_Debug\BuildLog.htm"
mangosd - 1 error(s), 0 warning(s)
------ Build started: Project: script, Configuration: Debug Win32 ------
Compiling...
ScriptMgr.cpp
system.cpp
sc_default.cpp
Generating Code...
Compiling manifest to resources...
Linking...
LINK : fatal error LNK1104: cannot open file 'mangosd.lib'
Build log was saved at "file://c:\Documents and Settings\Lukas.LUKAS-7713588A3\mangos\win\VC90\script__Win32_Debug\BuildLog.htm"
script - 1 error(s), 0 warning(s)
========== Build: 8 succeeded, 4 failed, 0 up-to-date, 0 skipped ==========